Legion Remix Dungeons Boost






On this page of our site, you can buy Dungeons Boost in WoW Legion Remix. We offer this service on all official World of Warcraft servers in the EU and US regions.
Our Legion Remix Dungeon boosting service is designed to harness the incredible power-growth potential of the event, allowing you to farm the new Cloak of Infinite Potential and Titan Crests with maximum efficiency. You can select any Legion dungeon (based on your desired gem socket or gear upgrades) and our expert 5-player teams will clear it repeatedly at a blistering pace. This service provides a fantastic chance to target-farm specific boss loot for your class's new OP sets and rapidly accumulate the resources needed to empower your character. Our players will ensure a smooth run, share all tradeable items that drop, and help you stack those crucial stats to become overpowered in this exciting new game mode.
Achievement | Reward |
Legion Remix Dungeoneer | +1 Infinite Knowledge |
Heroic Legion Remix Dungeoneer | +1 Infinite Knowledge |
Mythic Legion Remix Dungeoneer | +1 Infinite Knowledge |
Quick Summary:
Account Sharing Option:
- A skilled booster will log into your character and finish the Legion Remix dungeon for you.
- We connect through premium VPN services or our Hide My Boost system to make the run safe and secure.
Self-Played Option:
- You join the run yourself while our professional team clears the Legion dungeon.
- We defeat all bosses and give you the chance to collect valuable loot along the way.
Difficulty:
- Choose between Heroic, Mythic, or Mythic+ modes.
- Higher difficulties reward you with more Bronze.
ETA: 30-40 minutes
WoW Legion Remix Dungeons Carry: How it works
- Make an Order: Add the Legion Remix Heroic Dungeon boost to your cart and pay safely with Visa, MasterCard, ApplePay, GooglePay, or crypto.
- Contact Us: Once the purchase is complete, join our Discord and connect with a support manager available 24/7 to schedule your run.
- Service Execution:
- Piloted: A pro booster can log into your account and finish the chosen WoW Legion dungeon on Heroic or Mythic.
- Self-play: You can also join the run yourself and get carried by our experienced team.
- Leave a Review: After the service, leave a Trustpilot review to support Gamingcy and share your experience.
WoW Legion Remix Dungeons Overview
Dungeon | Location | Level | Bosses | Description |
Assault on Violet Hold | Dalaran | 75-80 | 8 (3 per run) | This dungeon is a modernized version of the Wrath of the Lich King-era Violet Hold, now repurposed to imprison dangerous servants of the Lich King and Legion forces. As Dalaran floats above the Broken Isles, demons and scourge remnants break free to attack the Kirin Tor from within. Bosses include frost wyrms like Shivermaw, nerubians like Anub’esset, and Legion commanders such as Fel Lord Betrug. Each run features a random set of three bosses, adding variety and replayability. The dungeon serves as a nostalgic throwback to Icecrown Citadel’s most infamous foes. |
Black Rook Hold | Val’sharah | 80 | 4 | Carved from a mountain, this fortress was a bulwark against the Burning Legion during the War of the Ancients. Now corrupted by dark energy, it is haunted by the restless souls of the Ravencrest clan, including Lord Kur’talos Ravencrest and his daughter Illysanna. Gul’dan’s soul magic reanimates these figures, forcing them to relive past horrors. The dungeon culminates in a battle against the Amalgam of Souls, a fusion of tormented spirits. Its gothic aesthetic and lore connections to Illidan make it a standout. |
Cathedral of Eternal Night | Broken Shore | 80 | 4 | Once a temple of Elune, this cathedral is corrupted by the Legion and serves as the tomb of Sargeras. Players battle twisted guardians like Agronox, a night elf ancient now fel-infused, and Thrashbite, a destructive mo’arg. The dreadlord Mephistroth orchestrates the defense to prevent players from retrieving the Aegis of Aggramar. The dungeon’s vertical design and atmospheric intensity emphasize the Legion’s threat. |
Court of Stars | Suramar | 80 | 3 | Set in Suramar’s Noble District during a grand gala, this dungeon blends social intrigue with combat. Players infiltrate the mansion to uncover ties to the Legion, facing the vigilant Patrol Captain Gerdo and the eredar sorcerer Talixae Flamewreath. Advisor Melandrus, the Grand Magistrix’s blade, poses a final challenge with his superhuman reflexes. The dungeon’s dynamic events and nightborne aesthetics highlight Suramar’s decadence and danger. |
Darkheart Thicket | Val’sharah | 70-80 | 4 | This dungeon delves into the Nightmare corruption spreading from Shaladrassil. Players confront Archdruid Glaidalis, once a revered shapeshifter now twisted by the Nightmare, and Dresaron, a green dragon consumed by hatred. The shade of Xavius, the Nightmare Lord, seeks to break Malfurion’s will. The dense, corrupted forest environment reinforces the urgency of containing the Emerald Nightmare. |
Eye of Azshara | Azsuna | 70-80 | 5 | An outdoor dungeon set on stormy coastal shoals, where naga forces hunt for the Tidestone of Golganneth. Bosses include Warlord Parjesh, Lady Hatecoil (a sea witch), and the mythical behemoth King Deepbeard. The naga ritual culminates in summoning the Wrath of Azshara, a tempest incarnate. The non-linear boss order and dynamic weather effects make each run unique. |
Halls of Valor | Stormheim | 70-80 | 5 | Inspired by Norse mythology, this dungeon is a celestial hall where Vrykul heroes await ascension. Players battle champions like Hymdall and Hyrja before facing Odyn, the prime designate of the Pantheon. The art style evokes Valhalla, with towering architecture and epic boss fights. It ties into the narrative of the Pillars of Creation and the titan keepers. |
Neltharion’s Lair | Highmountain | 70-80 | 4 | Once the dwelling of Neltharion (later Deathwing), this cavern system is overrun by rockworms and the drogbar. Players seek the Pillar of Creation while battling bosses like Rokmora and the lava-worm Naraxas. The final boss, Dargrul, wields the Hammer of Khaz’gorroth. The dungeon emphasizes tight spaces and volcanic hazards. |
Vault of the Wardens | Azsuna | 80 | 5 | A maximum-security prison for demons and betrayers, now breached by the Legion. Inmates like Ash’golm (a fire elemental) and Glazer (a beam-shooting demon) roam freely. The traitor Cordana Felsong, corrupted by Gul’dan, serves as the final boss. The dungeon also functions as part of the Demon Hunter starting experience, adding narrative depth. |
Maw of Souls | Stormheim | 80 | 3 | A shipyard damned by Kvaldir spirits and the sea witch Helya. Players battle Ymiron, the fallen king, and Harbaron before confronting Helya herself. The dungeon is fast-paced and linear, with a focus on naval combat and stormy visuals. It contrasts with Halls of Valor as a realm of failed ascension. |
The Arcway | Suramar | 80 | 5 | A secret network of ley-line conduits beneath Suramar, now invaded by the Legion. Bosses include the crazed mage Ivanyr and the mechanized Corstilax. The dungeon requires reputation to access, emphasizing its end-game role. Its intricate pathways and arcane traps reflect the nightborne’s sophistication. |
Return to Karazhan | Deadwind Pass | 80 | 12+ | A massive, multi-wing dungeon revisiting the iconic Karazhan tower. Players face opera events, spectral retainers, and bosses like Shade of Medivh and Mana Devourer. The dungeon blends nostalgia with new challenges, offering both upper and lower sections. It is one of Legion’s most expansive dungeons, rich with secrets and references. |
Requirements
- Active WoW Classic subscription
- 50+ level Timerunner character in the EU or US server.