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Throne of Thunder Raid Guide: Entrance, Rewards, Bosses

Throne of Thunder, the major raid of World of Warcraft: Mists of Pandaria, launched in Patch 5.2. This massive troll and mogu fortress on the Isle of Thunder remains one of the best raids for unique transmogs, rare mounts, and challenging achievements.

The raid has 13 bosses, including the secret heroic-only Ra-den, with epic tier sets, weapons, and special rewards.

icon This guide will cover:

icon Whether you’re farming cosmetics or testing your solo skills, this guide will help you make the most of Throne of Thunder in WoW Retail.

Throne of Thunder Entrance and Subregions

Entrance and Subregions

Throne of Thunder is located on the Isle of Thunder in World of Warcraft. To reach it, travel to the Isle of Thunder, which can be accessed via a portal in your faction’s capital city in Pandaria. Once there, head toward the massive fortress visible from a distance.

Throne of Thunder is found on the Isle of Thunder, a zone added in Mists of Pandaria. To get there:

  1. Travel to Pandaria – Use the portal in Stormwind or Orgrimmar.
  2. Go to the Vale of Eternal Blossoms – Head to the Shrine of Two Moons (Horde) or Shrine of Seven Stars (Alliance).
  3. Take the portal to the Isle of Thunder – Located near the faction shrines.
  4. Follow to the raid entrance – The massive pyramid-like structure at the northern tip of the island (coordinates: 63, 32).

Inside, you’ll navigate through various subregions as you fight your way to the final bosses.

icon Throne of Thunder is split into four main wings, each with unique bosses and challenges:

  1. Last Stand of the Zandalari – Features troll champions like Jin’rokh the Breaker and Horridon.
  2. Forgotten Depths – Underground section with Tortos and Megaera.
  3. Halls of Flesh-Shaping – Twisted experiments, including Primordius and Dark Animus.
  4. Pinnacle of Storms – The final climb to face Lei Shen, the Thunder King.

Each area has its own theme, enemies, and loot. Whether you’re here for transmogs, mounts, or achievements, Throne of Thunder offers plenty to explore.

Throne of Thunder Bosses Overview

Bosses Overview

Throne of Thunder is a massive troll and mogu-themed raid in Mists of Pandaria, where players storm Lei Shen‘s fortress to stop his return to power. The raid has 12 standard bosses plus the secret heroic-only Ra-den, each with unique mechanics and loot.

Fights range from chaotic battles like Horridon, where waves of trolls and dinosaurs attack, to puzzle-style encounters such as Dark Animus, where players must carefully manage deadly orbs. The Twin Empyreans fight blends celestial mechanics with a dual-boss challenge, while Lei Shen delivers an epic final showdown full of thunderous abilities.

icon Below, we’ll break down each boss, their mechanics, and the loot they drop—from tier gear to rare mounts like Ji-Kun‘s Clutch.

Can You Solo Throne of Thunder in The War Within?

Can You Solo in The War Within

Farming Throne of Thunder solo in The War Within is an excellent way to collect transmog sets, mounts, pets, and achievements from the Mists of Pandaria expansion.

  • Requirements:
    • Level 60+ (scales up to level 35 in legacy mode).
    • Heroic Mode? Set raid difficulty to Heroic before entering (if you want better loot/mounts).
  • Bosses & Mechanics to Watch For
    1. Jin’rokh the Breaker – Just nuke him.
    2. Horridon – Kill adds quickly to avoid doors locking (though you can brute-force it).
    3. Council of Elders – Kill them one by one, no issue.
    4. Tortos – Break his shell fast to skip mechanics.
    5. Megaera – Burn heads quickly.
    6. Ji-Kun – Fly to nests if you want loot from all (optional).
    7. Durumu the Forgotten – Just burst before maze phase.
    8. Primordius – Kill fast to avoid mutations.
    9. Dark Animus – Activate all golems (touch them) then burn boss.
    10. Iron Qon – Kill before tornado phase.
    11. Twin Empyreans (Lu’lin & Suen) – Kill Suen first (he heals her).
    12. Lei Shen – Burst before transitions (or ignore mechanics).
    13. Ra-den (Heroic-only)
      • Stay out of Vita pools (purple swirls).
      • Kill Anima Orbs (red orbs) quickly.
      • If you die, release and run back—he doesn’t reset.
  • Loot & Mounts
    • Ji-Kun – Clutch of Ji-Kun (ground mount, Heroic only).
    • Horridon – Armored Bonehorn (ground mount, Heroic only).
    • Lei Shen – Astral Cloud Serpent (flying mount, Heroic only).
    • Ra-den – No mount, but cool transmog (Heroic-only boss).
  • Tips for Smooth Solo Run
    • Use AoE – Helps clear trash quickly.
    • Heroic = Better Loot – Set difficulty before zoning in.
    • Skip Trash – Many packs can be avoided (use stealth/mount).
    • Ra-den Bug? – If he doesn’t spawn, reset the instance.

Jin’rokh the Breaker

Jin'rokh the Breaker

Jin’rokh the Breaker is a single-phase fight centered around Conductive Water zones that boost damage/healing but increase Nature damage taken. Tanks must swap on Static Wound, while ranged players kite Focused Lightning orbs away from the group and void zones. The room fills with electrified water over time, forcing a DPS race. Use Bloodlust ~20 seconds after the first water zone spawns. In Heroic, dodge Lightning Strike sparks and manage Ionization debuffs by spreading before dispels.

icon Preferred Classes:
  • Tanks:
  • DPS:
    • Ranged with high burst (e.g., Mage Mages, Warlock Warlocks) to exploit Conductive Water buffs.
    • Melee with mobility to adjust for void zones.
  • Healers:
    • Strong AoE healers (e.g., Shaman Restoration Restoration Shaman, Priest Holy Holy Priest) for Lightning Storm phases.
Tips:
  • Conductive Water:
    • Stand in the newest zone for DPS/healing buffs.
    • Exit immediately during Lightning Storm (or risk lethal damage).
  • Focused Lightning:
    • Ranged/healers: Kite orbs to designated spots (e.g., walls) to avoid detonating in water.
    • Avoid letting orbs touch Lightning Fissures (causes raid-wide Implosion).
  • Tanks:
    • Swap on Static Wound (10 stacks).
    • Pre-taunt before Thundering Throw to control void zone placement.
icon Strategy:
  • Phase Cycles:
  • Positioning:
    • Tanks: Keep boss near the active void zone for melee.
    • Ranged: Stay near the edge of void zones for easy orb kiting.
  • Storm Phase:
    • Stack mid-room (avoid waters) and use raid cooldowns.
    • In Heroic, dodge Lightning Strike sparks while stacked.
icon Bloodlust/Drums:

~20 seconds after the first Conductive Water spawns.

  • Allows 1-minute DPS cooldowns (and potions) to align with the buff.
  • Ensures maximum uptime during subsequent void zones.
icon Jin’rokh loot table:
Type of Armor Item Loot type
Cloth Robes of Static Bursts Chest
Lightningweaver Gauntlets Hands
Al’set’s Tormented Leggings Legs
Fissure-Split Shoulderwraps Shoulder
Lost Shoulders of Fluidity Shoulder
Lost Shoulders of Fire Shoulder
Lost Shoulders of Healing Shoulder
Leather Lightning-Eye Hood Head
Forgotten Mantle of the Sun Shoulder
Forgotten Mantle of the Moon Shoulder
Mail Ghostbinder Greatboots Feet
Spearman’s Jingling Leggings Legs
Static-Shot Shoulderguards Shoulder
Abandoned Spaulders of Arrowflight Shoulder
Abandoned Spaulders of Renewal Shoulder
Plate Chestplate of Violent Detonation Chest
Ionized Yojamban Carapace Chest
Reconstructed Furious Shoulderplates Shoulder
Reconstructed Bloody Shoulderplates Shoulder
Reconstructed Holy Shoulderplates Shoulder
Cloudbreaker Greatbelt Waist
Bracers of Constant Implosion Wrist
Any Miracoran, the Vehement Chord Bow
Drape of Booming Nights Cloak
Hydra-Scale Bloodcloak Cloak
Fyn’s Flickering Dagger Dagger
Nadagast’s Exsanguinator Dagger
Fyn’s Flickering Dagger Dagger
Tia-Tia, the Scything Star Fist Weapon
Worldbreaker’s Stormscythe 1H Axe
Jerthud, Graceful Hand of the Savior 1H Mace
Zeeg’s Ancient Kegsmasher 1H Mace
Soulblade of the Breaking Storm 1H Sword
Do-tharak, the Swordbreaker 1H Sword
Bo-Ris, Horror in the Night Polearm
Jin’rokh’s Soulcrystal Ring
Sign of the Bloodied God Ring
Jin’rokh’s Dreamshard Ring
Visage of the Doomed Shield
Darkwood Spiritstaff Staff
Renataki’s Soul Charm Trinket
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword

Horridon

Horridon

Horridon is a multi-phase fight where you battle the dinosaur and waves of Troll adds from four doors, each with unique mechanics (sand traps, poison, frost orbs, lightning totems). Kill the Zandalari Dinomancer each phase to close doors, stacking Cracked Shell on Horridon for increased damage. After all doors are destroyed, burn War-God Jalak (use Bloodlust here), then finish enraged Horridon. Key challenges include add control, avoiding Double Swipe, and managing tank swaps for Triple Puncture. Heroic adds Direhorn Spirits that must be kited.

icon Preferred Classes:
  • Tanks: High-mitigation tanks (e.g., Death Knight Blood Blood DKs, Druid Guardian Brewmasters) for Triple Puncture swaps.
  • Healers: Strong AoE healers ( Druid Restoration Resto Druids, Priest Holy Holy Priests) for raid-wide damage.
  • DPS:
    • Priority Add Killers: Hunter Hunters (MD), Warlock Warlocks (AoE), Rogue Rogues (interrupts).
    • Utility: Shaman Shamans (Purge, Hex), Mage Mages (Spellsteal for Amani Flame Casters).
Tips:
  • Positioning:
  • Add Priority: Focus Dinomancer > tribe-specific dangerous adds (e.g., Venom Priests, Beast Shamans).
  • Transitions:
    • Use 40-second downtime between doors to DPS Horridon, reposition, and swap tanks.
    • Avoid pushing Horridon below 30% before Jalak spawns.
icon Strategy:
icon Bloodlust/Drums:

During Jalak burn (Phase 5) for maximum uptime.

icon Horridon loot table:
Type of Armor Item Loot type
Cloth Flamecaster’s Burning Crown Head
Lost Shoulders of Fire Shoulder
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fluidity Shoulder
Vaccinator’s Armwraps Wrist
Leather Roots of Rampaging Earth Legs
Forgotten Mantle of the Sun Shoulder
Spaulders of Dinomancy Shoulder
Forgotten Mantle of the Moon Shoulder
Bindings of Multiplicative Strikes Wrist
Mail Sul’lithuz Sandmail Chest
Legguards of Scintillating Scales Legs
Abandoned Spaulders of Arrowflight Shoulder
Abandoned Spaulders of Renewal Shoulder
Plate Puncture-Proof Greathelm Head
Bloodlord’s Bloodsoaked Legplates Legs
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Reconstructed Bloody Shoulderplates Shoulder
Frozen Warlord’s Bracers Wrist
Armplates of the Vanquished Abomination Wrist
Any Jerthud, Graceful Hand of the Savior 1H Mace
Zeeg’s Ancient Kegsmasher 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Talisman of Living Poison Amulet
Horridon’s Tusk Fragment Amulet
Horn-Rimmed Doomcloak Cloak
Wastewalker’s Sandblasted Drape Cloak
Hydra-Scale Bloodcloak Cloak
Petrified Eye of the Basilisk Ring
Visage of the Doomed Shield
Spark of Zandalar Trinket
Horridon’s Last Gasp Trinket
Venomlord’s Totemic Wand Wand

Council of Elders

Council of Elders

The fight against the Council of Elders involves defeating four Trolls: Frost King Malakk, Kazra’jin, Sul the Sandcrawler, and High Priestess Mar’li. Each Troll has unique abilities and must be managed simultaneously. The Spirit of Gara’jal empowers one Troll at a time, making them more dangerous until they are damaged by 25% of their health. The empowerment cycle continues until all Trolls are defeated.

icon Preferred Classes:

All classes can contribute effectively to this fight, but certain roles are crucial:

  • Tanks: Needed to manage the bosses and Living Sands.
  • Healers: Essential for handling the sustained raid damage and intense moments.
  • DPS: Must prioritize targets and manage interrupts.
Tips:
  • Positioning: Spread out to minimize damage from abilities like Biting Cold and Sand Bolt.
  • Interrupts: Assign interrupts for Sand Bolt, Wrath of the Loa, and Shadowed Loa Spirit.
  • Cooldowns: Use defensive cooldowns during intense damage phases, such as when Kazra’jin is empowered.
  • Communication: Clear communication is key for managing empowerments and target switching.
icon Strategy:
  • Tanking: One tank handles High Priestess Mar’li and Sul the Sandcrawler, while the other manages Frost King Malakk and Kazra’jin. Tanks must switch to avoid the stun from Frigid Assault.
  • Healing: Focus on tank healing when Frost King Malakk is active and use cooldowns during high damage phases.
  • DPS: Prioritize killing Blessed Loa Spirit and Shadowed Loa Spirit, then Living Sands, and finally the empowered boss. Avoid burning down bosses too quickly to maximize the empowerment cycle.
  • Empowerment Management: Break empowerments before the Trolls reach 100 Dark Energy to avoid heavy raid damage from Dark Power.
icon Bloodlust/Drums:

At the pull to maximize initial damage output.

icon Council of Elders loot table:
Type of Armor Item Loot type
Cloth Zandalari Robes of the Final Rite Chest
Mar’li’s Bloodstained Sandals Feet
Lost Shoulders of Fluidity Shoulder
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fire Shoulder
Leather Robes of Treacherous Ground Chest
Forgotten Mantle of the Moon Shoulder
Forgotten Mantle of the Sun Shoulder
Mail Gaze of Gara’jal Head
Abandoned Spaulders of Arrowflight Shoulder
Abandoned Spaulders of Renewal Shoulder
Loa-Ridden Bracers Wrist
Plate Overloaded Bladebreaker Cuirass Chest
Reconstructed Bloody Shoulderplates Shoulder
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Any Kura-Kura, Kazra’jin’s Skullcleaver 1H Axe
Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Zerat, Malakk’s Soulburning Greatsword 2H Sword
Greatsword of Frozen Hells 2H Sword
Talisman of Angry Spirits Amulet
Miracoran, the Vehement Chord Bow
Hydra-Scale Bloodcloak Cloak
Visage of the Doomed Shield
Bad Juju Trinket
Fortitude of the Zandalari Trinket
Wushoolay’s Final Choice Trinket

Tortos

Tortos

Tortos is a single-phase fight where you DPS the stationary boss while managing two adds: Whirl Turtles (kick them at Tortos to interrupt Furious Stone Breath) and Vampiric Bats (tank and cleave). Ranged focus turtles, melee cleave bats/Tortos. Avoid Rockfall circles and heal through Quake Stomp (deadly in Heroic). Use Bloodlust during Shell Concussion (25% damage buff after kicking a turtle). Heroic adds Humming Crystals—attack them for shields to survive Quake Stomp.

icon Preferred Classes:
  • Tanks:
    • High-mitigation tanks (e.g., Death Knight Blood Blood DK, Paladin Protection Prot Paladin) for Snapping Bite.
    • Monk tanks can kite bats if needed (Heroic).
  • DPS:
    • Ranged: Prioritize killing Whirl Turtles (e.g., Mage Mages, Hunter Hunters).
    • Melee: Cleave bats while focusing Tortos (e.g., Warrior Warriors, Paladin Retribution Ret Paladins).
  • Healers:
Tips:
  • Turtles:
    • Assign 1–2 players to kick turtles (ranged/healers ideal).
    • Kick turtles during Shell Block phase (immune to damage).
  • Bats:
    • Tank must stay above 350k HP to prevent bat healing (Drain the Weak).
  • Positioning:
    • Melee stack near bats for cleave; ranged spread for Rockfall.
  • Heroic Note:
    • Use Humming Crystal shields before Quake Stomp (prevents 1-shots).
icon Strategy:
icon Bloodlust/Drums:

During Shell Concussion (after kicking a turtle, +25% damage).

icon Tortos loot table:
Type of Armor Item Loot type
Cloth Crystal-Claw Gloves Hands
Stonegaze Hood Head
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fire Shoulder
Lost Shoulders of Fluidity Shoulder
Azure Shell Bracers Wrist
Leather Rockfall Ribwraps Chest
Robes of Concussive Shocks Chest
Grips of Vampiric Cruelty Hands
Forgotten Mantle of the Sun Shoulder
Forgotten Mantle of the Moon Shoulder
Vampire Bat-Hide Bracers Wrist
Mail Quakestompers Feet
Spaulders of Quaking Fear Shoulder
Abandoned Spaulders of Arrowflight Shoulder
Abandoned Spaulders of Renewal Shoulder
Beady-Eye Bracers Wrist
Plate Tortos’ Shellseizers Hands
Shoulderguards of Centripetal Destruction Shoulder
Reconstructed Furious Shoulderplates Shoulder
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Bloody Shoulderplates Shoulder
Refreshing Abalone Girdle Waist
Shell-Coated Wristplates Wrist
Any Shellsplitter Greataxe 1H Axe
Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Amulet of the Primal Turtle Amulet
Miracoran, the Vehement Chord Bow
Shattered Tortoiseshell Longbow Bow
Hydra-Scale Bloodcloak Cloak
Shimmershell Cape Cloak
Beakbreaker Greatcloak Cloak
Tortos’ Discarded Shell Shield
Visage of the Doomed Shield
Darkwood Spiritstaff Staff

Megaera

Flaming Head

Megaera is a hydra boss where you kill 7 heads to win. Two heads attack at a time (Flaming, Frozen, or Venomous); killing one spawns two more of that type at the back, which cast raid-wide abilities. Stack during Rampage (heavy AoE), then spread to handle mechanics: dispel Cinders over ice patches, kite Torrent of Ice, and dodge Acid Rain. Tanks must swap heads after 2 breath stacks to manage debuffs. Use Bloodlust late in the fight when damage peaks, and avoid killing Venomous Heads in Heroic mode.

icon Preferred Classes:
  • Tanks: High-mobility classes (e.g., Monk Brewmaster Monks, Warrior Protection Warriors) for quick swaps.
  • Healers: Strong AoE healers ( Druid Restoration Resto Druids, Priest Holy Holy Priests) for Rampage phases.
  • DPS: Ranged preferred to handle mechanics; Hunter Hunters/ Mage Mages excel at kiting/clearing adds.
Tips:
  • Stack during Rampage to ease healing. Spread afterward.
  • Prioritize killing Frozen Heads first (slow mechanics are deadly).
  • Dispel Cinders over icy patches to clear hazards.
  • Kite Torrent of Ice away from raid; use it to extinguish fiery zones.
  • Avoid Venomous Heads in Heroic (triple Acid Rain is brutal).
icon Strategy:

Phase Rotation:

  1. Focus one head (e.g., Frozen) → Kill it → Trigger Rampage (stack + heal).
  2. Post-Rampage: Tanks grab heads, face them away, swap at 2 breath stacks.
  3. Handle back-of-cave mechanics:
  4. Repeat, balancing head kills to avoid high Hydra Frenzy stacks.

Heroic Notes:

  • Arcane Head spawns Nether Wyrms (interrupt/stun dispel).
  • Never kill Venomous Heads (triple Acid Rain is unmanageable).
  • Icy patches expand; use Cinders sparingly to clear space.
icon Bloodlust/Drums:

During the final Rampage phase (highest raid damage).

icon Megaera loot table:
Type of Armor Item Loot type
Cloth Sandals of Arcane Fury Feet
Lost Shoulders of Fluidity Shoulder
Gleaming-Eye Shoulderpads Shoulder
Lost Shoulders of Fire Shoulder
Lost Shoulders of Healing Shoulder
Frostborn Wristwraps Wrist
Leather Hood of Smoldering Flesh Head
Poisonblood Bladeshoulders Shoulder
Forgotten Mantle of the Sun Shoulder
Forgotten Mantle of the Moon Shoulder
Mail Chain of Consuming Magic Chest
Grips of Cinderflesh Hands
Abandoned Spaulders of Arrowflight Shoulder
Abandoned Spaulders of Renewal Shoulder
Links of the Bifurcated Tongue Waist
Plate Rot-Proof Greatplate Chest
Ice-Scored Treads Feet
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Reconstructed Bloody Shoulderplates Shoulder
Plated Toothbreaker Girdle Waist
Any Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Hydraskull Choker Amulet
Megaera’s Shining Eye Amulet
Quadra-Head Brooch Amulet
Miracoran, the Vehement Chord Bow
Hydra-Scale Bloodcloak Cloak
Fetish of the Hydra Off-hand Frill
Spinescale Seal Ring
Visage of the Doomed Shield
Breath of the Hydra Trinket
Inscribed Bag of Hydra-Spawn Trinket

Ji-Kun

Ji-Kun

Ji-Kun is a single-phase fight where players battle the boss on a central platform while managing adds from upper/lower nests. Lower nests spawn Hatchlings (kill fast or they become deadly Fledglings/Juveniles), while upper nests contain Mature Eggs that must be destroyed. Use Flight (from feather drops) to travel between nests and intercept Feed Young slime for a damage buff. Tanks swap to handle Infected Talons/Talon Rake, and the raid stacks for Down Draft to avoid knockbacks. Use Bloodlust late (~30% HP) to burn the boss before adds overwhelm.

icon Preferred Classes:
  • Mobility-heavy classes (e.g., Hunter Hunters, Mage Mages, Monk Monks, Rogue Rogues) excel at nest duty.
  • Strong AoE classes (e.g., Warlock Warlocks, Priest Shadow Shadow Priests) for clearing Hatchlings/Mature Eggs.
  • Tanks with good mobility (e.g., Monk Brewmaster Monks, Druid Guardian Druids) for handling Nest Guardians (Heroic).
Tips:
  1. Nest Teams: Assign 3-4 DPS + 1 healer per nest (rotate due to Lesson of Icarus debuff).
  2. Flight Management: Save Flight charges to:
  3. Down Draft: Sprint toward Ji-Kun or use Flight to avoid being pushed off.
  4. Feed Pools: Stand in slime pools for 3s to remove them (avoid stacking Slimed debuff).
  5. Juveniles: Prevent spawning by killing eggs/Hatchlings promptly.
icon Strategy:
  • Tanks: Swap at 2-3 stacks of Infected Talons or after Talon Rake.
  • Nest Priority:
    • Lower nests: Kill Hatchlings before they eat (10s window).
    • Upper nests: Destroy Mature Eggs before they hatch (20s window).
  • Heroic Mode: Assign tanks to Nest Guardians (spawn on specific nests).
icon Bloodlust/Drums:

Late in the fight (~30% boss HP) when:

  • Juveniles may spawn from upper nests.
  • Raid damage increases (Quills + Feed Pools).
  • Ensures a clean kill before mechanics overwhelm.
icon Ji-Kun loot table:
Type of Armor Item Loot type
Cloth Robe of Midnight Down Chest
Lost Shoulders of Fluidity Shoulder
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fire Shoulder
Cord of Cacophonous Cawing Waist
Leather Forgotten Mantle of the Moon Shoulder
Forgotten Mantle of the Sun Shoulder
Featherflight Belt Waist
Mail Grasp of the Ruthless Mother Hands
Abandoned Spaulders of Arrowflight Shoulder
Abandoned Spaulders of Renewal Shoulder
Plate Talonrender Chestplate Chest
Egg-Shard Grips Hands
Crown of Potentiated Birth Head
Reconstructed Bloody Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Reconstructed Holy Shoulderplates Shoulder
Any Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Miracoran, the Vehement Chord Bow
Hydra-Scale Bloodcloak Cloak
Pinionfeather Greatcloak Cloak
Clutch of Ji-Kun Mount
Visage of the Doomed Shield
Ji-Kun’s Rising Winds Trinket
Fabled Feather of Ji-Kun Trinket

Durumu the Forgotten

Durumu the Forgotten

Durumu the Forgotten is a three-phase fight in Throne of Thunder. The Normal Phase involves tank swaps and dodging void zones/knockbacks. The Colorblind Phase requires revealing/killing invisible adds using colored beams while managing raid damage. The Disintegration Beam Phase forces the raid to rotate with a safe zone to avoid deadly floor hazards. Use Bloodlust early or during a late Colorblind Phase for optimal DPS. Heroic adds ice walls, an extra add (Amber Fog), and a DoT mechanic (Dark Parasite).

icon Preferred Classes:
  • Tanks: Paladin Protection Paladins (for debuff removal via Divine Shield/Hand of Protection).
  • DPS:
    • Melee (for Crimson Fog kills in Colorblind Phase).
    • Ranged with strong AoE (e.g., Warlocks, Elemental Shamans) for Heroic’s ice walls.
  • Healers: Strong raid healers (e.g., Druid Restoration Restoration Druids, Priest Holy Holy Priests) due to high AoE damage.
Tips:
  • Normal Phase:
    • Tanks swap to manage Arterial Cut (heal to full to clear).
    • Drop Lingering Gaze void zones at edges/under Durumu to avoid clutter.
    • Intercept Life Drain beams to minimize boss healing.
  • Colorblind Phase:
    • Red beam player: Move to reveal Crimson Fogs (melee focus these).
    • Blue beam player: Avoid revealing Azure Fog (causes raid damage).
    • Yellow beam: Ranged stand here; avoid revealing Amber Fog (Heroic only).
  • Disintegration Beam Phase:
    • Follow the moving safe zone (marked player can lead).
    • Avoid stepping on Eye Sores (high damage).
icon Strategy:
  • Colorblind Phase Priority:
    1. Pre-mark Fog locations during the brief flash before beams spawn.
    2. Kill Crimson Fogs ASAP (phase ends when all 3 die).
    3. Never move beams off revealed Fogs before they die.
  • Heroic Additions:
    • Break ice walls quickly with AoE.
    • Kill Amber Fogs immediately if revealed.
    • Manage Dark Parasite dispels carefully (delay to reduce
    • Wandering Eye spawns).
icon Bloodlust/Drums:

Start of fight (maximize DPS before mechanics).

icon Durumu loot table:
Type of Armor Item Loot type
Cloth Lifedrainer’s Sordid Grip Hands
Leggings of Pulsing Blood Legs
Lost Shoulders of Fluidity Shoulder
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fire Shoulder
Chilblain Spaulders Shoulder
Leather Sandals of the Starving Eye Feet
Crimson Bloom Legguards Legs
Forgotten Mantle of the Moon Shoulder
Forgotten Mantle of the Sun Shoulder
Mail Aberrant Chestguard of Torment Chest
Abandoned Spaulders of Renewal Shoulder
Abandoned Spaulders of Arrowflight Shoulder
Links of the Disintegrator Waist
Vein-Cover Bracers Wrist
Plate Treads of the Blind Eye Feet
Artery Rippers Hands
Iceshatter Gauntlets Hands
Legplates of the Dark Parasite Legs
Legplates of Re-Emergence Legs
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Bloody Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Caustic Spike Bracers Wrist
Any Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Reinforced Mirror-Sheen Cloak Cloak
Deadly Glare Cape Cloak
Hydra-Scale Bloodcloak Cloak
Durumu’s Baleful Gaze Crossbow
Durumu’s Captive Eyeball Ring
Durumu’s Severed Tentacle Ring
Visage of the Doomed Shield
Darkwood Spiritstaff Staff

Primordius

Primordius

Primordius is a single-phase fight with multiple mechanics, but only a few are critical. Players deal reduced damage to Primordius unless they become Fully Mutated (5 stacks of buffs). Living Fluids (adds) spawn continuously and must be killed to gain buffs. If they reach the boss, they empower him. Players must manage buffs carefully—once Fully Mutated, additional buffs turn into debuffs. Primordius gains temporary abilities as he mutates (max 3 in Normal, 4 in Heroic).

icon Preferred Classes:
  • High Mobility & Burst DPS ( Hunter Hunters, Mage Mages, Rogue Rogues, Warlock Warlocks) are ideal for quickly killing adds and switching to boss DPS.
  • Strong AoE Classes ( Mage Frost Frost DKs, Druid Balance Balance Druids, Shaman Elemental Elemental Shamans) help clear Living Fluids efficiently.
  • Tanks with Self-Sustain ( Death Knight Blood Blood DKs, Monk Brewmaster Brewmaster Monks) handle Malformed Blood stacks well.
  • Healers with Raid CDs ( Priest Discipline Disc Priests, Paladin Holy Holy Paladins) help mitigate Ventral Sacs and Pathogen Glands damage.
Tips:
  • DPS Priority:
  • Avoid Over-Mutation: Once Fully Mutated, do not touch more pools (they debuff you).
  • Tank Swap: Swap at ~3 stacks of Malformed Blood (Nature DoT + increased add damage).
  • Volatile Pools: Move boss away from them—they heal him if they reach him.
icon Strategy:

Phase Breakdown:

  1. Add Control: Kill Living Fluids away from the boss (prevents Volatile Pools spawning near him).
  2. Buff Management: Players collect 5 mutation stacks (random buffs) to become Fully Mutated.
  3. Boss DPS: Fully Mutated players burn Primordius while others handle adds.
  4. Boss Abilities: Adapt based on his current mutations:
    • Ventral Sacs: Heavy raid damage → stack for AoE heals.
    • Caustic Gas: Stack near boss to split damage.
    • Acidic Spines: Spread 5+ yards apart.
    • Pathogen Glands: Heal targets aggressively.
    • Erupting Pustules: Dodge falling projectiles.

Heroic Mode Differences:

  • Viscous Horror adds spawn every 30s—must be tanked away from boss (explodes if near).
  • Boss can have 4 mutations (instead of 3).
icon Bloodlust/Drums:

When most DPS are Fully Mutated (~30-40% boss HP) for maximum damage.

icon Primordius loot table:
Type of Armor Item Loot type
Cloth Robes of Mutagenic Blood Chest
Helix-Breaker Gloves Hands
Leggings of Ebon Veins Legs
Lost Shoulders of Fluidity Shoulder
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fire Shoulder
Bracers of Fragile Bone Wrist
Leather Gloves of Cushioned Air Hands
Leggings of the Malformed Sapling Legs
Forgotten Mantle of the Sun Shoulder
Forgotten Mantle of the Moon Shoulder
Mail Synapse-String Handguards Hands
Clear-Mind Helm Head
Abandoned Spaulders of Arrowflight Shoulder
Abandoned Spaulders of Renewal Shoulder
Bracers of Mutagenic Fervor Wrist
Plate Pathogenic Gauntlets Hands
Black Blood Legplates Legs
Reconstructed Bloody Shoulderplates Shoulder
Metabolically Boosted Shoulderplates Shoulder
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Spaulders of Primordial Growth Shoulder
Bonemender Bracers Wrist
Any Jerthud, Graceful Hand of the Savior 1H Mace
Acid-Spine Bonemace 1H Mace
Zeeg’s Ancient Kegsmasher 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Miracoran, the Vehement Chord Bow
Hydra-Scale Bloodcloak Cloak
Band of the Scaled Tyrant Ring
Greatshield of the Gloaming Shield
Visage of the Doomed Shield
Stolen Relic of Zuldazar Trinket
Talisman of Bloodlust Trinket
Primordius’ Talisman of Rage Trinket

Dark Animus

Dark Animus

The Dark Animus encounter involves facing the boss along with various golems: Anima Golems, Large Anima Golems, and Massive Anima Golems. The fight revolves around managing Anima, a resource that activates these golems and the boss. The goal is to balance killing golems to prevent overwhelming numbers while ensuring the boss doesn’t gain too much Anima.

icon Preferred Classes:
  • Tanks: Death Knight Blood Death Knights, Druid Guardian Druids, Monk Brewmaster Monks, Paladin Protection Paladins, Warrior Protection Warriors.
  • Healers: Druid Restoration Druids, Monk Mistweaver Monks, Paladin Holy Paladins, Priest Priests, Shaman Restoration Shamans.
  • DPS: All classes, with a preference for those with strong AoE and single-target burst damage.
Tips:
  • Spread Out: Keep Anima Golems spread out to avoid the Acceleration Link buff.
  • Prioritize Targets: Focus on killing Anima Golems near Massive Anima Golems to activate them.
  • Dispel Carefully: Dispel Matter Swap after a few seconds to share damage evenly.
  • Avoid Void Zones: Stay clear of Crimson Wake void zones from Large Anima Golems.
icon Strategy:
  • Initial Setup: Assign tanks and DPS to handle Anima Golems.
  • Activate Massive Golems: Kill Anima Golems near Massive Anima Golems to activate them.
  • Tank Swap: Tanks should swap when affected by Anima Ring.
  • DPS Focus: Burn down the Dark Animus while managing adds.
  • Avoid Interrupts: Stop casting when Interrupting Jolt is used.
icon Bloodlust/Drums:

After the Dark Animus becomes active to maximize DPS and kill the boss before he reaches 100 Anima.

icon Dark Animus loot table:
Type of Armor Item Loot type
Cloth Hood of the Crimson Wake Head
Lost Shoulders of Fire Shoulder
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fluidity Shoulder
Leather Anima-Ringed Fingers Hands
Worldbinder Leggings Legs
Forgotten Mantle of the Moon Shoulder
Forgotten Mantle of the Sun Shoulder
Mail Abandoned Spaulders of Renewal Shoulder
Abandoned Spaulders of Arrowflight Shoulder
Plate Crown of the Golden Golem Head
Matter-Swapped Legplates Legs
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Reconstructed Bloody Shoulderplates Shoulder
Any Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Hand of the Dark Animus 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Miracoran, the Vehement Chord Bow
Hydra-Scale Bloodcloak Cloak
Constantly Accelerating Cloak Cloak
Gore-Soaked Gear Ring
Visage of the Doomed Shield
Delicate Vial of the Sanguinaire Trinket
Cha-Ye’s Essence of Brilliance Trinket

Iron Qon

Iron Qon

Iron Qon is a 4-phase fight in Throne of Thunder where you battle him and his three Quilen champions (Ro’shak, Quet’zal, Dam’ren) before facing him alone. Each phase has unique mechanics: Phase 1 requires rotating groups to soak Unleashed Flame, Phase 2 involves freeing Arcing Lightning victims and dodging tornadoes, and Phase 3 demands avoiding ice lines and Dead Zone shields. In Phase 4, burn Iron Qon while managing raid-wide damage from Fist Smash and fiery tornadoes. Use Bloodlust in Phase 4 (or earlier in Heroic to kill adds). Heroic adds airborne Quilen casting extra abilities.

icon Preferred Classes:
  • Tanks: Strong active mitigation (e.g., Death Knight Blood Blood DKs, Monk Brewmaster Brewmasters) to handle Impale stacks.
  • Healers: High raid healing (e.g., Druid Restoration Resto Druids, Paladin Holy Holy Paladins) for sustained AoE damage.
  • DPS: Ranged favored for mechanics (e.g., Hunter Hunters, Mage Mages), but melee can perform well with positioning awareness.
Tips:
  • Phase 1 (Ro’shak):
    • Split raid into 3 groups (10-man) or 5 (25-man) to rotate Unleashed Flame stacks.
    • Avoid Burning Cinders lines (Fire DoT).
  • Phase 2 (Quet’zal):
    • Dodge Storm Cloud lightning lines (3 stacks = stun).
    • Free Arcing Lightning victims quickly.
    • During Windstorm, exit the tornado circle ASAP to avoid 80% reduced damage/healing.
  • Phase 3 (Dam’ren):
    • Avoid Frozen Blood lines (slow + Frost damage).
    • Adjust positioning for Dead Zone shields.
    • Passive Frozen Resilience reflects 10% damage.
  • Phase 4 (Iron Qon):
    • Stack and burn while avoiding lingering tornadoes.
    • Use defensive CDs for Fist Smash and Ignite Cyclone.
icon Strategy:
  • Normal Mode:
    • Phase 1: Rotate groups to soak Unleashed Flame and prevent Molten Overload.
    • Phase 2: Prioritize freeing Arcing Lightning targets; minimize tornado contact.
    • Phase 3: DPS while avoiding mechanics; heal through Freeze bursts.
    • Phase 4: Pop Bloodlust and focus Iron Qon.
  • Heroic Mode:
    • Adds cast abilities while airborne (e.g., Whirling Winds, Frost Spike).
    • All 3 Quilen return in Phase 4—kill Dam’ren → Ro’shak → Quet’zal first.
    • Save Bloodlust for Phase 4 when Quilen are active.
icon Bloodlust/Drums:

Phase 4 after Quilen respawn—time it to burn down Dam’ren quickly.

icon Iron Qon loot table:
Type of Armor Item Loot type
Cloth Dam’ren’s Frozen Footguards Feet
Saddle-Scarred Leggings Legs
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fire Shoulder
Lost Shoulders of Fluidity Shoulder
Quet’zal’s Crackling Cord Waist
Leather Spurs of the Storm Cavalry Feet
Forgotten Mantle of the Sun Shoulder
Forgotten Mantle of the Moon Shoulder
Mail Ro’shak’s Molten Chain Chest
Abandoned Spaulders of Renewal Shoulder
Abandoned Spaulders of Arrowflight Shoulder
Plate Rein-Binder’s Fists Hands
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Reconstructed Bloody Shoulderplates Shoulder
Any Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Qon’s Flaming Scimitar 1H Sword
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Voice of the Quilen Gun
Orb of Arcing Lightning Off-hand Frill
Ro’shak’s Remembrance Ring
Visage of the Doomed Shield
Darkwood Spiritstaff Staff

Twin Empyreans

Twin Empyreans

The Twin Empyreans (Lu’lin and Suen) alternate between Darkness (Lu’lin active) and Daylight (Suen active) phases, each lasting 3 minutes, before merging in Break of Dusk. Kill Suen first to avoid her lethal enrage in Phase 4. Key mechanics include avoiding sleep clouds, managing Suen’s fire stacks via Ice Comets, and dodging Lu’lin’s Tidal Force waves. Use Celestial buffs (e.g., Chi-Ji’s damage or Niuzao’s health boost) during high-pressure phases. Pop Bloodlust in Break of Dusk to burn Suen quickly.

icon Preferred Classes:
  • Tanks: Strong single-target mitigation (Beast of Nightmares in Darkness Phase).
  • Healers: Efficient single-target heals (to minimize Corrupted Healing stacks).
  • DPS: High mobility and burst (to handle phase transitions and priority targets).
  • Ranged: Preferred for avoiding Cosmic Barrage/Light of Day splash damage.
Tips:
  • Darkness Phase (Lu’lin):
  • Daylight Phase (Suen):
    • Tank Suen near Ice Comets to reduce her Blazing Radiance stacks.
    • Dodge Flames of Passion fire trails.
    • Tanks: Swap due to Fan of Flames debuff.
  • Break of Dusk Phase (Both):
    • Focus Suen first (Lu’lin becomes immune during Tidal Force).
    • Spread to avoid Light of Day splash damage.
    • Use raid cooldowns for Tidal Force waves.
  • Celestial Buffs:
    • Daylight Phase: Use Chi-Ji (A Rush of Cranes) for extra damage.
    • Break of Dusk: Prioritize Niuzao (Fortitude of the Ox) and
    • Xuen (Tiger’s Celerity) for survival.
icon Strategy:
  • Phase 1 (Darkness):
    • Ignore Lurkers until phase end (Heroic).
    • Dot Suen during her brief appearances.
  • Phase 2 (Daylight):
    • Kite Suen through Ice Comets to manage her damage buff.
    • Save Bloodlust/Drums for this phase if struggling with DPS.
  • Phase 3 (Break of Dusk):
    • Burn Suen; use all Celestial buffs.
    • Assign personal/raid cooldowns for Tidal Force.
  • Phase 4:
    • If Suen dies first, clean up Lu’lin (no new mechanics).
    • If Lu’lin dies first, stack Fire resistance cooldowns for Suen.
icon Bloodlust/Drums:

Break of Dusk Phase (to burn Suen quickly).

icon Twin Empyreans loot table:
Type of Armor Item Loot type
Cloth Robes of the Moon Lotus Chest
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fire Shoulder
Lost Shoulders of Fluidity Shoulder
Leather Forgotten Mantle of the Moon Shoulder
Forgotten Mantle of the Sun Shoulder
Girdle of Night and Day Waist
Bracers of the Midnight Comet Wrist
Mail Fingers of the Night Hands
Abandoned Spaulders of Arrowflight Shoulder
Abandoned Spaulders of Renewal Shoulder
Plate Tidal Force Treads Feet
Reconstructed Bloody Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Reconstructed Holy Shoulderplates Shoulder
Any Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Moonjade Necklace Amulet
Passionfire Choker Amulet
Miracoran, the Vehement Chord Bow
Hydra-Scale Bloodcloak Cloak
Visage of the Doomed Shield
Shield of Twinned Despair Shield
Gaze of the Twins Trinket

Lei Shen

Lei Shen

Lei Shen is a complex, multi-phase fight where positioning and conduit management are key. The boss gains abilities from four conduits (North, East, South, West), which level up if left unchecked. Phase transitions force the raid to handle all conduit mechanics at once. In later phases, two conduits are destroyed, limiting safe space. Use Bloodlust in Phase 3 to burn the boss before raid-wide damage overwhelms you.

icon Preferred Classes:
  • Tanks: High-mobility tanks (e.g., Monk Brewmaster Brewmaster Monks for taunt + boss movement).
  • Healers: Strong AoE healers (e.g., Shaman Restoration Restoration Shaman, Paladin Holy Holy Paladin).
  • DPS:
    • Ranged with high mobility (e.g., Hunter Hunters, Mage Mages).
    • Melee with immunities/survivability (e.g., Rogue Rogues, Death Knight Death Knights).
  • Utility:
    • Priest Priests (Leap of Faith for Helm of Command).
    • Death Knight Death Knights (Gorefiend’s Grasp for Ball Lightnings in Heroic).
Tips:
  • Conduit Priority:
    • Phase 1: Overload the East Conduit first (Diffusion Chain is the most disruptive).
    • Phase 2: Overload the North Conduit (Static Shock) to minimize mechanics in Phase 3.
  • Tank Swaps:
    • Decapitate (Phase 1): Off-tank taunts, current tank runs away.
    • Fusion Slash (Phase 2): Swap after knockback to avoid debuff stacks.
  • Positioning:
  • Transition Phases:
    • Assign groups to soak Bouncing Bolts in each quadrant.
    • Use immunities (e.g., Ice Block, Divine Shield) for Static Shock.
icon Strategy:
icon Bloodlust/Drums:

Phase 3 (to burn boss before Gale Winds damage overwhelms the raid).

icon Lei Shen loot table:
Type of Armor Item Loot type
Cloth Gloves of the Maimed Vizier Hands
Legwraps of Cardinality Legs
Lost Shoulders of Healing Shoulder
Lost Shoulders of Fluidity Shoulder
Lost Shoulders of Fire Shoulder
Leather Fusion Slasher Chestguard Chest
Grips of Slicing Electricity Hands
Forgotten Mantle of the Sun Shoulder
Forgotten Mantle of the Moon Shoulder
Mail Conduit-Breaker Chain Leggings Legs
Leggings of the Violent Gale Legs
Abandoned Spaulders of Renewal Shoulder
Abandoned Spaulders of Arrowflight Shoulder
Plate Lei Shen’s Grounded Carapace Chest
Doomed Crown of Lei Shen Head
Legplates of the Lightning Throne Legs
Legplates of Whipping Ionization Legs
Reconstructed Holy Shoulderplates Shoulder
Reconstructed Bloody Shoulderplates Shoulder
Reconstructed Furious Shoulderplates Shoulder
Any Torall, Rod of the Shattered Throne 1H Mace
Zeeg’s Ancient Kegsmasher 1H Mace
Jerthud, Graceful Hand of the Savior 1H Mace
Do-tharak, the Swordbreaker 1H Sword
Uroe, Harbinger of Terror 2H Axe
Invocation of the Dawn 2H Mace
Greatsword of Frozen Hells 2H Sword
Soul Prism of Lei Shen Amulet
Miracoran, the Vehement Chord Bow
Hydra-Scale Bloodcloak Cloak
Lei Shen’s Orb of Command Off-hand Frill
Visage of the Doomed Shield
Ultimate Protection of the Emperor Shield
Soul Barrier Trinket
Unerring Vision of Lei Shen Trinket
Rune of Re-Origination Trinket
Lightning-Imbued Chalice Trinket

Ra-den

Ra-den

Ra-den is a hidden bonus boss in Throne of Thunder, unlocked after defeating Heroic Lei Shen. The fight revolves around managing two alternating phases: Anima (Shadow, requires stacking to split damage) and Vita (Nature, forces spreading to avoid chaining lightning). Tanks must use active mitigation for Fatal Strike, or they die instantly. Adds (Sanguine Horror/Crackling Stalker) must be killed quickly, and raid coordination is critical for Unstable Anima/Vita mechanics. The fight escalates in difficulty as Lingering Energies increases Ra-den’s damage over time—use Bloodlust early for add control or late for a burn phase.

icon Preferred Classes:
  • Tanks: High-mitigation classes (e.g., Paladin Protection Protection Paladin, Druid Guardian Guardian Druid) for Fatal Strike.
  • Healers: Strong AoE healing (e.g., Priest Holy Holy Priest, Shaman Restoration Restoration Shaman) for Unstable Anima/Vita explosions.
  • DPS:
    • Ranged for Unstable Vita positioning.
    • Strong AoE for add phases (Sanguine Horror, Crackling Stalker).
Tips:
  • Tanks: Always have active mitigation up for Fatal Strike (insta-kill otherwise).
  • Debuff Management:
  • Adds Priority: Kill Sanguine Horrors (Anima phase) and Crackling Stalkers (Vita phase) immediately.
  • Movement: Avoid lightning paths during Unstable Vita.
icon Strategy:
  • Phase 1 (Anima):
    • Stack for Unstable Anima explosions.
    • Interrupt Sanguine Volley from Horrors.
  • Phase 2 (Vita):
    • Spread out; designated players handle Unstable Vita jumps.
    • Dodge Crackle chains.
  • Repeat: Phases alternate; damage increases with Lingering Energies.
icon Bloodlust/Drums:

Optimal Timing:

  • Early: Use on pull to burn adds quickly in Phase 1.
    Late: Save for final phase (after 3+ Lingering Energies stacks) if DPS is tight.

Heroic Note: In 25H, Murderous Strike demands high healing CDs during Anima phases.

icon Ra-den loot table:
Type of Armor Item Loot type
Cloth Robes of Nova Chest
Starburner Robes Chest
Starwalker Sandals Feet
Treads of Delicate Fascia Feet
Legguards of Surreal Visions Legs
Leggings of the Discarded Warning Legs
Detonation Cord Waist
Vita-Binder Wrap Waist
Leather Chestguard of Coruscating Blades Chest
Robes of Contagious Time Chest
Twist-Toe Tabi Feet
Roots of Pain Feet
Cosmicfire Legwraps Legs
Kilt of Perpetual Genuflection Legs
Strap of Murderous Strikes Waist
Worldbender Waistband Waist
Mail Scales of Shaped Flesh Chest
Chains of Counted Souls Chest
World-Mote Sabatons Feet
Treads of the Sanguine Volley Feet
Sparkstring Chain Leggings Legs
Legguards of Awaked Repair Legs
Longdraw Chain Belt Waist
Jingling Fetishgirdle Waist
Plate Nova-Binder Breastplate Chest
Planet-Birthed Cuirass Chest
Carapace of the Core Chest
Hypersensitive Sollerets Feet
Sabatons of the Superior Being Feet
Lightning-Walker Clawfeet Feet
Time-Lost Greaves Legs
Archaic Protector’s Legguards Legs
Legplates of Lightning Blood Legs
Flare-Forged Greatbelt Waist
Bubbling Anima Belt Waist
Cracklesnap Clasp Waist
Any Grey Wind Mistcloak Cloak
Black Night Thundercloak Cloak
White Snow Skycloak Cloak
Yellow Dawn Lightningcloak Cloak
Red Sky Cloudcloak Cloak
Ra-den’s Ruinous Ring Ring
Ra-den’s Summoning Band Ring
Ra-den’s Evolving Signet Ring
Ra-den’s Swift Seal Ring
Ra-den’s Contemplative Loop Ring

Throne of Thunder Achievements List

Achievement Requirement
Forgotten Depths Defeat the bosses in the ancient caverns beneath the Throne of Thunder.
Halls of Flesh-Shaping Kill the bosses in the befouled chambers beneath the Throne of Thunder.
Last Stand of the Zandalari Slay the bosses occupying the ruins at the entrance to the Throne of Thunder.
Pinnacle of Storms Defeat the bosses in Lei Shen‘s inner sanctum within the Throne of Thunder.
Throne of Thunder Kill the following enemies in the Throne of Thunder on Normal difficulty or higher.
Throne of Thunder Guild Run Slay the bosses in the Throne of Thunder while in a guild group.
Raid Finder: Throne of Thunder Defeat the following enemies in the Throne of Thunder on any difficulty.
Heroic: Throne of Thunder Kill the following enemies in the Throne of Thunder on Heroic difficulty.
Ahead of the Curve: Lei Shen Slay Lei Shen on Normal difficulty, before the release of patch 5.4.
Cutting Edge: Lei Shen Defeat Lei Shen on Heroic difficulty, before the release of patch 5.4.
Cutting Edge: Ra-den Kill Ra-den, before the release of patch 5.4.
Realm First! Ra-den First guild on the realm to defeat Ra-den on Heroic difficulty while in a guild group.
Heroic: Lei Shen Slay Lei Shen on Heroic difficulty.
Heroic: Lei Shen Guild Run Defeat Lei Shen on Heroic difficulty while in a guild group.
Heroic: Ra-den Kill Ra-den.
Heroic: Ra-den Guild Run Slay Ra-den while in a guild group.
Heroic: Council of Elders Defeat the Council of Elders on Heroic difficulty.
Heroic: Dark Animus Kill the Dark Animus on Heroic difficulty.
Heroic: Durumu the Forgotten Slay Durumu the Forgotten on Heroic difficulty.
Heroic: Horridon Defeat Horridon on Heroic difficulty.
Heroic: Iron Qon Kill Iron Qon on Heroic difficulty.
Heroic: Ji-Kun Slay Ji-Kun on Heroic difficulty.
Heroic: Jin’rokh the Breaker Defeat Jin’rokh the Breaker on Heroic difficulty.
Heroic: Megaera Kill Megaera on Heroic difficulty.
Heroic: Primordius Slay Primordius on Heroic difficulty.
Heroic: Tortos Defeat Tortos on Heroic difficulty.
Heroic: Twin Empyreans Kill the Twin Empyreans on Heroic difficulty.
Thunderwear Collect any class armor set from Throne of Thunder.
Glory of the Thundering Raider Complete the Throne of Thunder raid achievements.
A Complete Circuit Slay Lei Shen in the Throne of Thunder on Normal or Heroic Difficulty after disabling each of the four Conduits first.
Cage Match Defeat the Council of Elders on Normal or Heroic difficulty without any creature leaving the center rings.
Can’t Touch This Survive the Iron Qon fight on Normal or Heroic difficulty without getting hit by any of the following abilities:
Cretaceous Collector Kill Horridon on Normal or Heroic difficulty without killing any Zandalari Dinomancers.
From Dusk ’til Dawn Slay Lu’lin before Suen falls below 30% health, and then defeat Suen on Normal or Heroic difficulty.
Genetically Unmodified Organism Defeat Primordius on Normal or Heroic difficulty without any player receiving a harmful mutation.
Head Case Kill Megaera on Normal or Heroic difficulty without cutting off a head of the following types:
I Thought He Was Supposed to Be Hard? Slay Ra-den on the first attempt without letting any raid members die.
Lightning Overload Cause two Focused Lightning Orbs to collide while fighting Jin’rokh the Breaker on Normal or Heroic difficulty.
One-Up Defeat Tortos on Normal or Heroic difficulty after kicking a Whirl Turtle shell through five or more other Whirl Turtles.
Ritualist Who? Kill all 24 different Dark Ritualists on Normal or Heroic difficulty on separate visits to the Dark Animus chamber.
Soft Hands Slay Ji-Kun on Normal or Heroic Difficulty with the Golden Egg Still Intact.

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