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WoW Wrath of the Lich King Dungeon Levels: Full Guide (70-80)

Dungeons in Wrath of the Lich King (WotLK) are 5-player challenges with great loot, fast leveling, and exciting boss fights. You can start them at level 55 and continue to level 80.

icon WotLK dungeons are a big part of leveling and gearing up. They offer strong equipment, teamwork gameplay, and a break from solo questing. Each dungeon has its own level range and theme—from haunted fortresses to icy caves.

Chase BIS rewards and conquer challenging PvE content in Mythic dungeons. With Warlords of Draenor dungeons in the current rotation, now is the perfect time. Gamingcy gets you through them fast—our pro teams are on standby, ready to start your Mythic+ boost within 15 minutes of your order.

icon Whether you want better gear, quick XP, or just a fun run with friends, knowing the right level for each dungeon helps.

icon This guide lists every WotLK dungeon by minimum and recommended level. Below, you’ll also find a short summary of each one, including the best loot to farm.

WoW Wrath of the Lich King Dungeons by level

Dungeon Name Level Range Faction Location
Utgarde Keep 70–72 Horde Howling Fjord
The Nexus 71–73 Alliance Borean Tundra
Azjol-Nerub 72–74 Both Borean Tundra
Ahn’kahet: The Old Kingdom 73–75 Both Dragonblight
Drak’Tharon Keep 74–76 Both Zul’Drak
The Violet Hold 75–77 Both Dalaran (Crystalsong Forest)
Gundrak 76–78 Both Sholazar Basin
Halls of Stone 77–79 Both Storm Peaks
Halls of Lightning 78–80 Both Storm Peaks
Utgarde Pinnacle 78–80 Horde Howling Fjord
The Oculus 78–80 Both Borean Tundra
The Culling of Stratholme 78–80 Both Eastern Plaguelands
Trial of the Champion 80 Both Icecrown
Forge of Souls 80 Both Icecrown
Pit of Saron 80 Both Icecrown
Halls of Reflection 80 Both Icecrown

Utgarde Keep (70-72): Location, Bosses, Valuable Loot

Utgarde Keep

Dungeon: Utgarde Keep
Entrance Location (Map): Utgarde Keep Entrance
Loading Screen: Utgarde Keep Loading Screen
Brief Overview Utgarde Keep is a level 70-80 dungeon in Howling Fjord. Players fight Vrykul foes and stop their undead army. Available in Normal (70+) and Heroic (80) modes.
Lore The Vrykul of Utgarde Keep serve the Lich King, preparing to invade Azeroth. Prince Keleseth and Ingvar the Plunderer lead the undead forces inside.
Bosses
  • Prince Keleseth – Summons skeletons and traps players in Frost Tombs.
  • Dalronn & Skarvald – Must be killed together to prevent revival.
  • Ingvar the Plunderer – Two-phase fight with heavy frontal attacks.
Valuable Loot (Normal)
Valuable Loot (Heroic)

The Nexus (71-73): Location, Bosses, Valuable Loot

The Nexus

Dungeon: The Nexus
Entrance Location (Map): The Nexus Entrance
Loading Screen: The Nexus Loading Screen
Brief Overview The Nexus is a level 71-80 dungeon in Coldarra, Borean Tundra. It’s a magical prison holding Keristrasza, a red dragon enslaved by Malygos. Players battle blue dragons and arcane constructs.
Lore The blue dragonflight, led by Malygos, seeks to control all magic. The Nexus is their stronghold, where they experiment on prisoners like Keristrasza. Players fight to free her and disrupt the blue dragons’ plans.
Bosses
Valuable Loot (Heroic)

Azjol-Nerub (72-74): Location, Bosses, Valuable Loot

Azjol-Nerub

Dungeon: Azjol-Nerub
Entrance Location (Map): Azjol Nerub Entrance
Loading Screen: Azjol-Nerub Loading Screen
Brief Overview Azjol-Nerub is a 3-boss dungeon in Northrend. Players fight through ancient nerubian tunnels filled with spiders and undead. The dungeon has two difficulties: Normal (level 72+) and Heroic (level 80).
Lore Once the heart of the nerubian empire, Azjol-Nerub fell under the Lich King’s control. Now, his undead minions and giant spiders infest its tunnels. The final boss, Anub’arak, is a traitorous crypt lord serving the Scourge.
Bosses
Valuable Loot Normal Mode:

Heroic Mode:

Ahn’kahet: The Old Kingdom (73-75): Location, Bosses, Valuable Loot

Ahnkahet The Old Kingdom

Dungeon: Ahn’kahet: The Old Kingdom
Entrance Location (Map): Ahnkahet The Old Kingdom Entrance
Loading Screen: Ahn'kahet the Old Kingdom Loading Screen
Brief Overview Ahn’kahet: The Old Kingdom is a level 73-80 dungeon in Northrend, home to the nerubians and corrupted by the Scourge. It features five bosses with unique mechanics, offering valuable loot for leveling and endgame players.
Lore Once a grand nerubian city, Ahn’kahet fell under the Lich King’s control. Players battle Scourge-corrupted nerubians and Twilight Cultists, culminating in a fight against Herald Volazj, a powerful servant of the Old Gods.
Bosses List
Valuable Loot List

Drak’Tharon Keep (74-76): Location, Bosses, Valuable Loot

Drak'Tharon Keep

Dungeon: Drak’Tharon Keep
Entrance Location (Map): Drak'Tharon Keep Entrance
Loading Screen: Drak'Tharon Keep Loading Screen
Brief Overview A troll-infested fortress in Grizzly Hills, corrupted by the Scourge. Players battle undead trolls and their dark masters to stop their spread.
Lore Once a stronghold of the Drakkari trolls, Drak’Tharon Keep fell to the Lich King’s forces. Now, twisted necromancers and beasts lurk within, serving the Scourge.
Bosses
Valuable Loot

The Violet Hold (75-77): Location, Bosses, Valuable Loot

The Violet Hold

Dungeon: The Violet Hold
Entrance Location (Map): The Violet Hold Entrance
Loading Screen: Violet Hold Loading Screen
Brief Overview Violet Hold is a unique dungeon in Wrath of the Lich King, located in Dalaran. Players defend against waves of enemies, culminating in a final boss fight. The dungeon has random mini-bosses before facing Cyanigosa.
Lore Violet Hold is a high-security prison in Dalaran, holding dangerous criminals and creatures. During the Lich King’s invasion, the prison is breached, forcing adventurers to stop the escaped foes before they overrun the city.
Bosses (Random before final wave)
Valuable Loot (Heroic Mode)

Gundrak (76-78): Location, Bosses, Valuable Loot

Gundrak

Dungeon: Gundrak
Entrance Location (Map): Gundrak Entrance
Loading Screen: Gundrak Loading Screen
Brief Overview Gundrak is a troll-themed dungeon in Wrath of the Lich King, located in northern Zul’Drak. It features powerful Drakkari troll bosses and offers both Normal (level 76+) and Heroic (level 80) difficulties.
Lore The dungeon is a sacred temple of the Drakkari ice trolls, who have turned to dark rituals to survive the Scourge. The bosses inside are either troll champions or creatures empowered by their savage magic.
Bosses
Valuable Loot Normal Mode:

Heroic Mode:

Halls of Stone (77-79): Location, Bosses, Valuable Loot

Halls of Stone

Dungeon: Halls of Stone
Entrance Location (Map): Halls of Stone Entrance
Loading Screen: Halls of Stone Loading Screen
Brief Overview Halls of Stone is a dungeon in WotLK located in the Storm Peaks. Players defend Brann Bronzebeard while facing stone constructs and ancient titan guardians.
Lore The dungeon is part of Ulduar’s titan complex, holding ancient secrets. Brann Bronzebeard seeks knowledge here but awakens dangerous guardians.
Bosses
  • Krystallus – A stone giant with AoE attacks.
  • Maiden of Grief – Inflicts sorrow-based debuffs.
  • Tribunal of Ages – Defend Brann from waves of enemies.
  • Sjonnir The Ironshaper – A dwarf-forged construct with lightning abilities.
Valuable Loot

Halls of Lightning (78-80): Location, Bosses, Valuable Loot

Halls of Lightning

Dungeon: Halls of Lightning
Entrance Location (Map): Halls of Lightning Entrance
Loading Screen: Halls of Lightning Loading Screen
Brief Overview Halls of Lightning is a dungeon in Wrath of the Lich King located in the Storm Peaks. Players face four bosses, including Loken, a major lore figure. The dungeon offers Normal (level 78+) and Heroic (level 80) modes.
Lore The dungeon is the stronghold of Loken, a corrupted Titan keeper who serves the Lich King. It’s filled with iron dwarves and lightning-based constructs, reflecting Loken‘s control over storms and machinery.
Bosses
  • General Bjarngrim – A warrior with stance-changing mechanics.
  • Volkhan – A blacksmith who summons molten golems.
  • Ionar – A lightning elemental that splits into smaller sparks.
  • Loken – The final boss, dealing heavy AoE damage.
Valuable Loot Normal Mode:

Heroic Mode:

Utgarde Pinnacle (78-80): Location, Bosses, Valuable Loot

Utgarde Pinnacle

Dungeon: Utgarde Pinnacle
Entrance Location (Map): Utgarde Pinnacle Entrance
Loading Screen: Utgarde Pinnacle Loading Screen
Brief Overview Utgarde Pinnacle is a level 80 dungeon in WotLK, located in Howling Fjord. It is the final part of Utgarde Keep, featuring four challenging bosses and rewarding loot.
Lore The dungeon is ruled by King Ymiron, leader of the vrykul. It serves as a stronghold for the Scourge-aligned vrykul, who prepare for war under the Lich King’s command.
Bosses
  • Svala Sorrowgrave – A vrykul priestess who sacrifices players in a deadly ritual.
  • Gortok Palehoof – A monstrous half-giant with brutal physical attacks.
  • Skadi the Ruthless – A dragon-riding warlord; players must harpoon his mount to fight him.
  • King Ymiron – The final boss, a vengeful vrykul king with dark powers.
Valuable Loot Normal Mode:

Heroic Mode:

The Oculus (78-80): Location, Bosses, Valuable Loot

The Oculus

Dungeon: The Oculus
Entrance Location (Map): The Oculus Entrance
Loading Screen: The Oculus Loading Screen
Brief Overview The Oculus is a unique dungeon where players ride drakes (dragon mounts) to fight enemies. Each drake has a special role: tank, healer, or DPS. The dungeon has four bosses and requires teamwork to complete.
Lore The Oculus is a floating prison created by the blue dragonflight to hold dangerous magical experiments. Ley-Guardian Eregos and his allies guard the secrets within. Players must defeat them to stop Malygos’ destructive plans.
Bosses List
Valuable Loot (Heroic)

The Culling of Stratholme (78-80): Location, Bosses, Valuable Loot

The Culling of Stratholme

Dungeon: The Culling of Stratholme
Entrance Location (Map): The Culling of Stratholme Entrance
Loading Screen: Culling of Stratholme Loading Screen
Brief Overview A time-travel dungeon in the Caverns of Time where players relive Prince Arthas’ purge of Stratholme to stop the Scourge plague. Features fast-paced combat and key lore moments.
Lore Players assist Arthas in cleansing Stratholme of infected citizens, facing undead horrors and the dreadlord Mal’Ganis, who manipulates Arthas toward darkness.
Bosses
Valuable Loot Normal Mode:

Heroic Mode:

Trial of the Champion (80): Location, Bosses, Valuable Loot

Trial of the Champion

Dungeon: Trial of the Champion
Entrance Location (Map): Trial of the Champion Entrance
Loading Screen: Trial of the Champion Loading Screen
Brief Overview A 3-boss dungeon in Icecrown, part of the Argent Tournament. Players face Grand Champions, a random second boss (Eadric or Paletress), and the Black Knight. Features mounted combat mechanics.
Lore The Argent Crusade hosts a gladiatorial tournament to test champions against powerful foes. The Black Knight, a mysterious undead warrior, awaits as the final challenge.
Bosses
Valuable Loot Normal Mode:

Heroic Mode:

Forge of Souls (80): Location, Bosses, Valuable Loot

The Forge of Souls

Dungeon: Forge of Souls
Entrance Location (Map): The Forge of Souls Entrance
Loading Screen: Forge of Souls Loading Screen
Brief Overview The Forge of Souls is a short 2-boss dungeon in Icecrown. Players battle through a soul-forging facility to stop the Lich King’s forces from creating abominations. Available in Normal (Level 80) and Heroic modes.
Lore The dungeon is part of Icecrown Citadel, where the Scourge crafts weapons and constructs from stolen souls. Bronjahm harvests souls, while the Devourer of Souls consumes them to fuel the Lich King’s army.
Bosses
  • Bronjahm – A soul harvester who unleashes soul fragments and a deadly Soulstorm.
  • Devourer of Souls – A monstrous entity that reflects damage, summons souls, and fires a devastating shadow beam.
Valuable Loot (Normal) Bronjahm:

Devourer of Souls:

Valuable Loot (Heroic) Bronjahm:

Devourer of Souls:

Pit of Saron (80): Location, Bosses, Valuable Loot

Pit of Saron

Dungeon: Pit of Saron
Entrance Location (Map): Pit of Saron Entrance
Loading Screen: Pit of Saron Loading Screen
Brief Overview Pit of Saron is a 5-player dungeon in Icecrown. Players fight Scourge forces to stop the Lich King’s army. The dungeon has 3 bosses and drops valuable loot for level 80 players.
Lore The dungeon is a Scourge stronghold where undead are forged into weapons. Players battle through enslaved workers and monstrous creations to defeat Scourgelord Tyrannus, one of the Lich King’s top commanders.
Bosses List
Valuable Loot (Normal)
Valuable Loot (Heroic)

Halls of Reflection (80): Location, Bosses, Valuable Loot

Halls of Reflection

Dungeon: Halls of Reflection
Entrance Location (Map): Halls of Reflection Entrance
Loading Screen: Halls of Reflection Loading Screen
Brief Overview A 5-player dungeon in Icecrown Citadel. Players fight undead minions and escape the Lich King’s wrath. Available in Normal (Level 80) and Heroic modes.
Lore Once a training ground for Azeroth’s greatest champions, the Halls of Reflection were corrupted by the Lich King. Players face his former allies, Falric and Marwyn, before fleeing Arthas himself.
Bosses
  • Falric – Uses fear, debuffs, and stacking damage reduction.
  • Marwyn – Summons shadow wells and reduces tank health.
  • Escape from Arthas – Survive waves of undead while fleeing.
Valuable Loot Normal Mode:

Heroic Mode:

Wrath of the Lich King Classic Dungeons: How to make a good party

Dungeons in WotLK Classic are designed for 5-player groups, and success depends on team composition, coordination, and strategy. Here’s how to assemble the best group for smooth runs—whether leveling, farming gear, or tackling Heroics.

icon The Ideal Party Setup

  • Tank (1 Player) – The backbone of the group. Their job is to hold enemy aggro and survive heavy damage. Best Tanks:
    • Death Knight Blood Blood Death Knight (Best overall – strong AoE threat & self-healing)
    • Paladin Protection Protection Paladin (Best for large pulls – strong AoE with Consecration)
    • Warrior Protection Protection Warrior (Reliable mitigation, great for single-target bosses)
    • Druid Feral Druid (Bear) (High armor, good for magic-heavy dungeons)
  • Healer (1 Player) – Keeps everyone alive. Must manage mana and cleanse debuffs. Best Healers:
    • Paladin Holy Holy Paladin (Best single-target heals – Beacon of Light is OP)
    • Priest Discipline Discipline Priest (Strong shields & damage prevention)
    • Shaman Restoration Restoration Shaman (Best AoE healing – Chain Heal carries groups)
    • Druid Restoration Restoration Druid (HoT-based healing, great for mobile fights)
  • DPS (3 Players) – Kills enemies fast. A balanced mix of melee and ranged is best.
    • Melee DPS (1-2 Players) – Strong burst damage, but vulnerable to AoE.
      • Rogue Rogue, Warrior Fury Fury Warrior, Death Knight Unholy Unholy DK, Paladin Retribution Ret Paladin
    • Ranged DPS (1-2 Players) – Safer positioning, often brings crowd control (CC).
      • Mage Mage (Polymorph), Hunter Hunter (Freezing Trap), Warlock Warlock (Banish/Fear), Druid Balance  Balance (Roots)

icon How to Find a Group

  • No Dungeon Finder: Use /4 LFG chat or guild recruitment.
  • Meeting Stones: Summon underleveled players (e.g., a lvl 72 can enter Drak’Tharon Keep).
  • Voice Chat (Discord) Helps for Heroics & Raid-like dungeons (e.g., Trial of the Champion).

Final Thoughts

Wrath of the Lich King dungeons offer some of the best group content in WoW Classic. Whether you’re leveling up, farming gear, or preparing for raids, knowing the right dungeon for your level makes the journey smoother.

icon Stick to the recommended levels, bring a balanced group, and focus on teamwork—especially in Heroics. Dungeons like Utgarde Keep and Halls of Lightning are great for fast XP, while end-game dungeons like Trial of the Champion drop powerful pre-raid loot.

icon With the right strategy, WotLK dungeons stay fun and rewarding. Now grab your group, pick a dungeon, and enjoy the adventure!

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