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Manaforge Omega Raid Guide: Entrance, Loot Table, Bosses

Manaforge Omega is the final raid of The War Within, released in Patch 11.2 (Shadows of K’aresh). Set in the shattered remains of the Ethereal homeworld, K’aresh, this raid pits players against the Shadowguard—a faction trying to resurrect the Void Lord Dimensius, the All-Devouring, WoW’s largest raid boss ever.

icon In this guide, we’ll cover:

icon Whether you’re chasing top-tier loot or the climactic story finale, Manaforge Omega is The War Within’s ultimate challenge.

Manaforge Omega Entrance and Subregions

Manaforge Omega Entrance and Subregions

Manaforge Omega is on the shattered world of K’aresh, the ruined home of the Ethereals. To get there, use the Reshii Wraps cloak (unlocked via the Patch 11.2 campaign) to transform into energy and bypass the forge’s deadly defenses. Without it, the raid’s security systems will kill you instantly.

The entrance is at the Shadow Point staging area, where you’ll phase-dive into the raid through a void rift. Teleports from Stormwind or Orgrimmar will likely be available during Season 3 for quick access.

Manaforge Omega is a massive arcane facility divided into interconnected chambers, each with unique hazards and bosses.

icon Manaforge Omega has the following subregions:

  • The Forge Core (opening encounter)
  • The Unbound Vault (Soulbinder Naazindhri)
  • Cultivation Chambers (Loom’ithar fight)
  • Technomancers’ Terrace
  • Central Operations (Forgeweaver Araz)
  • Wastes of Karesh (Fractillus, The Soul Hunters )
  • The Shadow Docks (Nexus-King Salhadaar)
  • Seat of the Devourer (final boss arena)
  • Remnants of Conquest
  • Remnants of Entropy
  • Devourer’s Heart
  • The Dark Heart

Each area has its own challenges and bosses, which we’ll briefly cover below.

Manaforge Omega Collectibles: Mounts, Pets, Transmogs

Collectible Source (% drop rate) Obtainable / Not Obtainable
Manaforge Omega Tier Sets
Unbound Star-Eater Dimensius, the All-Devouring 1% Yes
Royal Voidwing Ahead of the Curve: Dimensius, the All-Devouring Yes
Cosmic Hearthstone Dimensius, the All-Devouring 5% Yes

Manaforge Omega Bosses Overview

Bosses

Manaforge Omega is the final raid in The War Within expansion (Patch 11.2), and stands as one of the most dramatic and visually striking raid wings in WoW history.

What makes Manaforge Omega stand out

  • Eight epic encounters – Players face eight bosses, including one optional fight (The Soul Hunters), delivering both challenge and choice.
  • Unique raid entry – Only the Reshii Wraps cloak can grant access, letting players phase into the forge as pure energy.
  • Arcane-void aesthetic – Set in a corrupted Ethereal forge on shattered K’aresh, the raid mixes arcane tech with void horrors for a distinct atmosphere.
  • Three-wing layout – Divided into three wings, each with layered rooms and escalating difficulty. The Final Wing brings the bosses Nexus-King Salhadaar and Dimensius.
  • Massive final bossDimensius is World of Warcraft’s largest raid boss ever. His fight manipulates space, gravity, and reality itself.

Boss Highlights

  • Plexus Sentinel – A mechanical sentry enforcing “pure energy” presence, introducing the Reshii Wraps mechanic.
  • Loom’ithar – A massive silk-borne creature that weaves living webs and splits at 50%, creating chaotic arena hazards.
  • Soulbinder Naazindhri – Binds ethereal souls into silk servitors, forcing tight add and positioning play.
  • Forgeweaver Araz – A technomancer siphoning arcane power to fuel Dimensius, requiring interrupt and disruption coordination.
  • The Soul Hunters (optional) – A trio encounter that skippable but packed with aggressive coordination phases.
  • Fractillus – An elemental of sand and glass, introducing environmental mechanics and arena control.
  • Nexus-King Salhadaar – Corrupted ethereal king riding a Voidwing, builds up to Dimensius’ arrival.
  • Dimensius, the All-Devouring – The final, reality-shaping boss whose defeat seals the fate of Azeroth.

icon Below, you’ll find an overview of each Manaforge Omega boss fight and the loot associated with them.

Plexus Sentinel

Plexus Sentinel

The Plexus Sentinel in Manaforge Omega is a two-phase arcane construct that activates the deadly Arcanomatrix Sieve at full energy, instantly killing non-energy players (Atomize). In Phase 1, it summons Displacement Matrices (teleport traps), fires Obliteration Arcanocannon (tank-buster with residue pools), and forces players to stack for Eradicating SalvoPhase 2 triggers when the boss shields itself and floods the room with Energy Cutters (lethal beams) and Expulsion Zones (knockbacks). Players must use Phase Blinking (Reshii Wraps) to survive the Sieve and break the boss’s shield to interrupt its wipe mechanic. Mythic adds Overloading Attendants, which must be killed quickly to prevent escalating raid damage.

icon Preferred Classes:

Tips:

  • Phase Blinking: Use Reshii Wraps (or similar) to reduce Atomize damage during Sieve phase.
  • Displacement Matrix: Step on it intentionally to teleport away from group (avoid AoE stun damage).
  • Potent Residue: Avoid standing in the lingering pools (slow + heavy DoT).
  • Mythic NoteEradicating Salvo must hit 5+ players or raid-wide wipe.

icon Strategy:

icon Bloodlust/Drums:

  • Phase 1: If your group struggles with mechanics, use early to push boss faster.
  • Phase 2: Save for shield burn (interrupting Protocol: Purge) or final burn if boss is low.

icon Plexus Sentinel loot table:

Type of Armor Item Loot type
Cloth Mounted Manacannons Shoulder
Singed Sievecuffs Wrist
Leather Irradiated Impurity Filter Head
Atomic Phasebelt Waist
Mail Arcanotech Wrist-Matrix Wrist
Chambersieve Waistcoat Legs
Plate Manaforged Displacement Chassis Chest
Sterilized Expulsion Boots Feet
Any Eradicating Arcanocore Trinket
Logic Gate: Alpha Ring
Obliteration Beamglaive Polearm
Overclocked Plexhammer Mace
Factory-Issue Plexhammer Mace

Loom’ithar

Loom'ithar

Loom’ithar is a genetically engineered arcane predator in Manaforge Omega, bred to produce “living silk” for the Shadowguard’s rituals. The fight is a two-phase encounter: Phase 1 focuses on managing Infused TanglesInfusion Tethers, and avoiding Overinfusion Burst, while Phase 2 triggers at 50% health, where the boss splits in half, unleashing Arcane Ichor and gaining mobility. Key mechanics include breaking Woven Ward-protected tangles (Heroic/Mythic), pulling tethers 40 yards to snap them, and stacking for Writhing Wave damage splits in Phase 2. The fight demands precise positioning, raid coordination, and burst damage during the Unbound Rage phase. Rewards include Loombeast Silk for cloak appearances, tied to the raid’s Renown track.

icon Preferred Classes:

Tips:

  • General:
    • Assign groups to break Infused Tangles quickly to create safe paths.
    • Always dodge Primal Spellstorm impacts (6-yard AoE).
  • Phase 1:
    • Tanks: Swap after Piercing Strand (100% increased damage debuff).
    • Infusion Tether: Tethered players must run 40 yards immediately or wipe the raid.
    • Overinfusion Burst: Stack and heal through the 8-second channel, then spread to mitigate the final explosion.
  • Phase 2:
    • Dodge Arcane Ichor pools (lethal contact damage).
    • Tanks: Face Writhing Wave toward melee to split damage (5+ players required on Mythic).

icon Strategy:

Phase 1 (100–50% HP)

  • Tanks:
  • DPS:
    • Prioritize breaking Infused Tangles (Heroic/Mythic: wait for Piercing Strand to remove Woven Ward).
    • Avoid standing between boss and tethered players.
  • Healers:
    • Focus heal tethered players (high Nature/Arcane damage).
    • Cooldowns for Overinfusion Burst (e.g., Barrier, Aura Mastery).

Intermission (50% HP)

  • Boss knocks everyone back and becomes mobile. Spread to avoid Arcane Ichor splash damage.

Phase 2 (<50% HP)

  • Tanks:
  • DPS/ Healers:
    • Stack for Writhing Wave (Mythic: Ensure 5+ players hit).
    • Use personal defensives for Arcane Outrage (Mythic: Spread after to avoid 6-yard explosions).

icon Bloodlust/Drums:

  • Phase 2 (after 50% HP) when boss takes 25% increased damage and mechanics intensify.
  • Alternative: Phase 1 if struggling with Overinfusion Burst healing checks.

icon Loom’ithar loot table:

Type of Armor Item Loot type
Cloth Laced Lair-Steppers Feet
Leather Deathbound Shoulderpads Shoulder
Mail Colossal Lifetether Waist
Plate Discarded Nutrient Shackles Wrist
Any Piercing Strandbow Bow
Prodigious Gene Splicer Dagger
Venerated Silken Offering Junk
Dreadful Silken Offering Junk
Zenith Silken Offering Junk
Mystic Silken Offering Junk
Ward of the Weaving-Beast Shield
Pattern: Duskthread Lining Tailoring Pattern
Loom’ithar’s Living Silk Trinket
Astral Antenna Trinket

Soulbinder Naazindhri

Soulbinder Naazindhri

Soulbinder Naazindhri is the third boss in Manaforge Omega, a master of soulcraft who enslaves lost Ethereal souls, transforming them into loyal Shadowguards using arcane-infused “living silk”. Her mechanics revolve around Soulfray Annihilation (deadly orbs that destroy players and Binding Machines) and Soulweave Chrysalis (Unbound Souls evolving into dangerous Ethereals). The fight demands add control, spatial awareness to dodge Soulrend Orbs, and precise interrupts to manage Silk Shields on Mythic. Healers face intense raid-wide damage from Essence Implosion and Voidblade Ambush, while tanks must swap due to stacking Mystic Lash debuffs. The encounter escalates as the arena fills with transformed adds and volatile arcane hazards, requiring coordinated burst phases.

icon Preferred Classes:

  • Tanks: High-mitigation classes (e.g., Paladin Protection Protection Paladin, Death Knight Blood Blood DK) to handle Mystic Lash stacking.
  • DPS:
    • Strong burst for Soulrend Orbs and add control (e.g., Mage Fire Fire Mage, Demon Hunter Havoc Demon Hunter).
    • Ranged preferred for orb/kiting mechanics.
  • Healers: High throughput (e.g., Priest Holy Holy Priest, Shaman Restoration Restoration Shaman) for Essence Implosion and Voidblade Ambush.

Tips:

  • Unbound Souls: Kill them before they finish Soulweave Chrysalis (prevents stronger Ethereals).
  • Soulrend Orbs: Dodge or assign players to intercept (slow debuff).
  • Binding Machines: Break Silk Shield (Mythic-only) quickly to stop soulbinding.
  • Soulfray Annihilation: Avoid orbs—they one-shot and destroy machines.

icon Strategy:

  • Phase 1 (Add Control):
    • Focus Unbound Souls before they transform.
    • Tanks swap after Mystic Lash stacks (20% increased damage per stack).
  • Phase 2 (Orb Management):
  • Phase 3 (Binding Machines):

icon Bloodlust/Drums:

  • Start of Phase 2 (after first Unbound Souls die) to burn boss before more adds spawn.
  • Mythic: During Silk Shield break to maximize DPS on machines.

icon Soulbinder Naazindhri loot table:

Type of Armor Item Loot type
Cloth Frock of Spirit’s Reunion Chest
Leather Bindings of Lost Essence Wrist
Mail Deathspindle Talons Feet
Plate Fresh Ethereal Fetters Waist
Any Chrysalis of Sundered Souls Amulet
Unbound Training Claws Fist Weapon
Venerated Binding Agent Junk
Mystic Binding Agent Junk
Zenith Binding Agent Junk
Dreadful Binding Agent Junk
Voidglass Spire Staff
Naazindhri’s Mystic Lash Trinket
Soulbinder’s Embrace Trinket

Forgeweaver Araz

Forgeweaver Araz

Forgeweaver Araz is the forth boss of Manaforge Omega, a powerful arcane wielder who seeks to channel energy to Dimensius. The fight revolves around managing Arcane Collectors, which spawn deadly Astral Manifestations and empower Araz if left unchecked. Players must handle Astral Harvest debuffs, avoid overlapping Echoing Tempest AoEs, and prevent Araz from buffing himself via Mark of Power by keeping him separated from his echoes. The battle transitions into chaotic intermissions with Focusing Iris and Volatile Surge, culminating in a desperate final phase where a Dark Singularity pulls players in while Void adds spawn. Victory requires precise positioning, add control, and high burst damage during Mana Splinter (his 100% damage taken vulnerability).

icon Preferred Classes:

  • DPS:
    • High burst (e.g., Mage Fire Fire Mage, Priest Shadow Shadow Priest) to kill Arcane Manifestations quickly.
    • Strong AoE for add control (e.g., Warlock Demonology Demonology Warlock, Death Knight Unholy Unholy DK).
    • Mobility to dodge Echoing Tempest and Photon Blast.
  • Healers:
  • Tanks:

Tips:

icon Strategy:

  • Phase 1 (100–70%):
    • Focus on killing collectors and manifestations.
    • Tanks swap at ~5 stacks of Overwhelming Power.
  • Intermission (Priming the Forge):
  • Phase 2 (70–40%):
    • Repeat Phase 1 mechanics, but with more echoes.
    • Prioritize interrupting Echoing Tempest.
  • Stage Two (40–0%):

icon Bloodlust/Drums:

  • Option 1: During Mana Splinter (40% HP) for maximum burst.
  • Option 2: In the final phase (Darkness Hungers) to burn Araz before Void Surge overwhelms the raid.

icon Forgeweaver Araz loot table:

Type of Armor Item Loot type
Cloth Forgeweaver’s Journal Holster Waist
Leather Laboratory Test Slippers Feet
Mail Harvested Attendant’s Uniform Chest
Plate Breached Containment Guards Hands
Any Photon Sabre Prime 2H Sword
Plans: Siphoning Stiletto Blacksmithing Plans
Mystic Foreboding Beaker Junk
Zenith Foreboding Beaker Junk
Dreadful Foreboding Beaker Junk
Venerated Foreboding Beaker Junk
Iris of the Dark Beyond Off-hand Frill
Logic Gate: Omega Ring
Marvel of Technomancy Staff
Araz’s Ritual Forge Trinket

The Soul Hunters

The Soul Hunters

The Soul Hunters consist of three elite void-infused Demon Hunters—Adarus Duskblaze (void magic), Velaryn Bloodwrath (fel flames), and Ilyssa Darksorrow (soul manipulation)—who attack simultaneously with synergistic abilities. Adarus marks players with Devourer’s Ire, forcing them to manage void zones, while Velaryn charges prey with The Hunt and unleashes Eye Beam. Ilyssa shatters tanks with Fracture, requiring fragment collection to avoid raid-wide explosions. At 100 Fury, each boss enters Metamorphosis, empowering their attacks, and intermissions trigger unique arena-wide hazards like Collapsing Star and Fel Rush. The fight demands precise coordination, role-specific mechanics, and adaptive positioning, especially on Mythic with added Soul Tether.

icon Preferred Classes:

Tips:

  • Devourer’s Ire Management:
    • Designated players should intercept orbs but swap before stacks get too high.
    • Affected players can shrink Encroaching Oblivion pools.
  • Fragment Collection (Ilyssa):
    • Non-tanks should collect Soul Fragments to prevent tank debuff stacking.
    • Avoiding Voidstep/Hungering Slash:
    • Stay spread to minimize AoE damage from Adarus’s images.
  • The Hunt (Velaryn):
    • Group up to split damage; in Mythic, avoid stacking Weakened Prey.

icon Strategy:

Phase 1 (100%-70% HP):

Intermission (70%/40% HP):

  • Collapsing Star (Adarus):
    • Dodge falling fragments; soak before they reach the center.
  • Fel Rush (Velaryn):
    • Move out of charging demon hunter paths.
  • Infernal Strike (Ilyssa):
    • Spread to avoid knockbacks into hazards.

Phase 2 (Post-Intermission):

  • Bosses gain Metamorphosis at 100 Fury.
  • Priority Kill Order: Typically Ilyssa first (to stop Spirit Bomb), then Velaryn, Adarus last.

Mythic Adjustments:

  • Soul Tether: Tethered players must stay within 15 yards.
  • Eradicate: Dodge the scythe shadow’s dash.

icon Bloodlust/Drums:

  • Opening Burst: If executing a burn strategy (e.g., killing Ilyssa before first Spirit Bomb).
  • During Intermission: If struggling with add control (e.g., Collapsing Star fragments).
  • Final Burn Phase: When bosses are below 30% and enrage is a risk.

icon The Soul Hunters loot table:

Type of Armor Item Loot type
Cloth Interloper’s Silken Striders Feet
Bloodwrath’s Gnarled Claws Hands
Leather Darksorrow’s Corrupted Carapace Chest
Interloper’s Reinforced Sandals Feet
Mail Interloper’s Chain Boots Feet
Clasp of Furious Freedom Waist
Plate Interloper’s Plated Sabatons Feet
Yoke of Enveloping Hatred Wrist
Any Duskblaze’s Desperation Amulet
Dreadful Yearning Cursemark Junk
Zenith Yearning Cursemark Junk
Venerated Yearning Cursemark Junk
Mystic Yearning Cursemark Junk
Pattern: Adrenal Surge Clasp Leatherworking Pattern
Event Horizon Shield
Sigil of the Cosmic Hunt Trinket
Brand of Ceaseless Ire Trinket
Collapsing Phaseblades Warglaive

Fractillus

Fractillus

Fractillus is a brutal crystalline elemental boss in Manaforge Omega, wielding void-infused shockwaves and crystal mechanics. The fight revolves around managing Crystal Nexuses, which spawn from abilities like Entropic Conjunction—if six Nexuses connect to Fractillus, he enrages with Crystalline Overcharge, triggering a wipe mechanic. Players must strategically shatter Nexuses by baiting Crystalline Backhand knockbacks into them while avoiding lethal Refracted Entropy and Nexus Shrapnel AoEs. Tanks face high pressure from Shockwave Slam stacks, while healers combat raid-wide damage from Entropic Shockwaves and Nether Crystallization. The encounter is fast-paced, demanding precise movement and coordination, especially on Heroic/Mythic with added mechanics like Null Consumption explosions or stacking Crystal Lacerations.

icon Preferred Classes:

  • DPS:
    • Ranged preferred for easier Nexus management.
    • Classes with immunities/short-CD mobility (e.g., Mage Mages, Hunter Hunters) to handle Crystallized.
  • Healers:
  • Tanks:
    • High-mitigation tanks (e.g., Paladin Protection Protection Paladin, Death Knight Blood Blood DK) for Shockwave Slam.
    • Taunt swaps required due to stacking debuff.

Tips:

  • Nexus Management:
    • Always leave 1–2 Nexuses alive for Crystalline Backhand to shatter.
    • Melee DPS with Hardened should bait knockbacks into Nexuses.
  • Avoid Overcharge:
    • Prevent 6 Nexuses from linking to Fractillus.
  • Movement:

icon Strategy:

icon Bloodlust/Drums:

  • Optimal Timing:
    • On pull (for burn phase before mechanics escalate).
    • After first Crystalline Backhand if the group struggles with Nexus management.
  • Alternative:

icon Fractillus loot table:

Type of Armor Item Loot type
Cloth Conjoined Glass Bracers Wrist
Leather Kinetic Dunerunners Feet
Mail Bite of the Astral Wastes Head
Plate Shrapnel-Fused Legguards Legs
Any Lacerated Current Caster Crossbow
Voidglass Kris Dagger
Design: Magnificent Jeweler’s Setting Jewelcrafting Design
Venerated Voidglass Contaminant Junk
Dreadful Voidglass Contaminant Junk
Zenith Voidglass Contaminant Junk
Mystic Voidglass Contaminant Junk
Fractillus’ Last Breath Off-hand Frill
Unyielding Netherprism Trinket
Diamantine Voidcore Trinket

Nexus-King Salhadaar

Nexus-King Salhadaar

Nexus-King Salhadaar is the penultimate boss in Manaforge Omega, a raid encounter in World of Warcraft: The War Within. As the leader of the Ethereum, he wields void-infused abilities across three phases, testing players with mechanics like Oath-Bound (converting failures into mind-controlled thralls) and Dark Stars (requiring precise positioning to avoid catastrophic damage). The fight escalates when he mounts the Royal Voidwing, unleashing Dimension Breath and Cosmic Maw, while intermissions introduce adds like Manaforged Titans (which must be killed before Self-Destruct). Rewards include high-ilvl gear (up to 723 on Mythic) and achievements, making him a key target for progression. The encounter blends tactical coordination with punishing mechanics, serving as a gateway to the final boss, Dimensius.

icon Preferred Classes:

  • Tanks: High-mitigation tanks (e.g., Paladin Protection Protection Paladin, Death Knight Blood Blood DK) to handle Starshattered and Cosmic Maw.
  • DPS: Burst classes for add control (e.g., Demon Hunter Havoc Havoc DH, Mage Fire Fire Mage) and mobility to avoid Behead/Twilight Spikes.
  • Healers: Strong raid healers (e.g., Shaman Restoration Resto Shaman, Priest Holy Holy Priest) for Tyranny and Oath-Breaker damage.

Tips:

icon Strategy:

icon Bloodlust/Drums: at the start of the fight.

  • Heroic/Mythic: Use during Stage 3 when Dark Stars and Starkiller Novas overlap for maximum DPS.
  • Progress Pulls: Alternatively, use in Stage 2 to burn the Voidwing before King’s Hunger.

icon Nexus-King Salhadaar loot table:

Type of Armor Item Loot type
Cloth Sandals of Scarred Servitude Feet
Twilight Tyrant’s Veil Head
Leather Elite Shadowguard Legwraps Legs
Reaper’s Dreadbelt Waist
Mail Royal Voidscale Gauntlets Hands
Pactbound Vambraces Wrist
Plate Darkrider Sabatons Feet
Beacons of False Righteousness Shoulder
Any Oath-Breaker’s Recompense 1H Axe
Voidglass Sovereign’s Blade 1H Sword
Maw of the Void 2H Mace
Salhadaar’s Folly Amulet
Vengeful Netherspike Dagger
Perfidious Projector Trinket
Nexus-King’s Command Trinket

Dimensius, the All-Devouring

Dimensius

Dimensius is a cosmic void boss in Manaforge Omega with three intense phases. The fight revolves around managing Collective Gravity (gained from Excess Mass) to resist his Devour mechanic, which pulls players in at 100 Energy. Phase 1 features Antimatter pools and Reverse Gravity, while an intermission forces players to fly with Xal’atath, dodging Black Holes and Astrophysical Jets. In Phase 2, Dimensius summons Voidlord adds (Artoshion, Pargoth) with lethal abilities like Eclipse and Stardust Nova. The final phase overwhelms players with orbiting VoidstarsSupernova explosions, and Darkened Sky meteor impacts, requiring tight positioning to survive.

icon Preferred Classes:

Tips:

icon Strategy:

icon Bloodlust/Drums:

  • Optimal Use:
    • Phase 1: Open with Bloodlust to push past first Devour quickly.
    • Phase 3: Save for <30% HP when Density stacks increase damage taken (200% vulnerability).
  • Alternative: Use during Intermission if struggling with Voidlord DPS.

icon Dimensius loot table:

Type of Armor Item Loot type
Cloth Stellar Navigation Slacks Legs
Singularity Cincture Waist
Leather Winged Gamma Handlers Hands
Time-Compressed Wristguards Wrist
Mail Greaves of Shattered Space Feet
Claws of Failed Resistance Shoulder
Plate Artoshion’s Abyssal Stare Head
Ultradense Fission Girdle Waist
Any Unbound Star-Eater Mount
Ergospheric Cudgel 1H Mace
Supermassive Starcrusher 2H Mace
Formula: Enchant Weapon – Authority of the Depths Enchanting Formula
Cosmic Hearthstone Junk
Hungering Void Curio Reagent
Band of the Shattered Soul Ring
Screams of a Forgotten Sky Trinket
All-Devouring Nucleus Trinket

Manaforge Omega Achievements List

Achievement Requirement
Monsters of the Sands Defeat the Forgeweaver Araz, The Soul Hunters, Fractillus.
Might of the Shadowguard Defeat the Plexus Sentinel, Loom’ithar, Soulbinder Naazindhri.
Heart of Darkness Defeat the Nexus-King Salhadaar, Dimensius, the All-Devouring.
Manaforge Omega Defeat all bosses on any difficulty.
Manaforge Omega Guild Run Defeat all bosses on Normal difficulty or higher while in a guild group.
Heroic: Manaforge Omega Defeat all bosses on Heroic difficulty.
Heroic: Manaforge Omega Guild Run Defeat all bosses on Heroic difficulty or higher while in a guild group.
Mythic: Manaforge Omega Defeat all on Mythic difficulty.
Ahead of the Curve: Dimensius, the All-Devouring Defeat Dimensius, the All-Devouring on Heroic difficulty or higher, before the release of the next raid tier.
Cutting Edge: Dimensius, the All-Devouring Defeat Dimensius, the All-Devouring on Mythic difficulty, before the release of the next raid tier.
Hall of Fame: Dimensius, the All-Devouring Among the first two hundred guilds worldwide to defeat the following bosses on Mythic difficulty.
Mythic: Dimensius, the All-Devouring Defeat Dimensius, the All-Devouring on Mythic difficulty.
Mythic: Dimensius, the All-Devouring Guild Run Defeat Dimensius, the All-Devouring on Mythic difficulty or higher while in a guild group.
Mythic: Forgeweaver Araz Defeat Forgeweaver Araz on Mythic difficulty.
Mythic: Fractillus Defeat Fractillus on Mythic difficulty.
Mythic: Loom’ithar Defeat Loom’ithar on Mythic difficulty.
Mythic: Nexus-King Salhadaar Defeat Nexus-King Salhadaar on Mythic difficulty.
Mythic: Plexus Sentinel Defeat the Plexus Sentinel on Mythic difficulty.
Mythic: Soulbinder Naazindhri Defeat Soulbinder Naazindhri on Mythic difficulty.
Mythic: The Soul Hunters Defeat The Soul Hunters on Mythic difficulty.
Glory of the Omega Raider Complete the Manaforge Omega raid achievements.
Breaking the Fourth Wall Defeat Fractillus after destroying a fourth wall 20 times on Normal difficulty or higher.
Cheat Meal Defeat Forgeweaver Araz after feeding a Void Forged Echo to the Dark Singularity on Normal difficulty or higher.
Defying Gravity Defeat Dimensius, the All-Devouring after allowing every member of your raid to be hit by Reverse Gravity at least once in Manaforge Omega on Normal difficulty or higher.
I See… Absolutely Nothing Defeat The Soul Hunters after all players have worn Adarus’ spare blindfold at least 4 times in Manaforge Omega on Normal difficulty or higher.
Mother of All Tantrums Defeat Soulbinder Naazindhri after defeating all Little Unbound Souls on Normal difficulty or higher.
Of Mice and Manaforges Defeat the Plexus Sentinel after saving all mice from atomization on Normal difficuty or higher.
Swing and a Miss Defeat Nexus-King Salhadaar without any Dark Stars being hit by Starkiller Swing on Normal difficulty or higher.
Time to Vote! Cute or Scary? Defeat Loom’ithar after everyone decides whether they would rather /cower from it or /cuddle it before starting the battle in Manaforge Omega on Normal difficulty or higher.

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